radv/rgp: adjust trace memory/shader clocks to fix frame duration

To report microseconds instead of clocks.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4018>
This commit is contained in:
Samuel Pitoiset
2020-03-02 09:52:14 +01:00
parent fbd61b3fb6
commit 1b565e56e9
+2 -2
View File
@@ -345,8 +345,8 @@ radv_fill_sqtt_asic_info(struct radv_device *device,
if (rad_info->family == CHIP_FIJI || rad_info->chip_class >= GFX9)
chunk->flags |= SQTT_FILE_CHUNK_ASIC_INFO_FLAG_PS1_EVENT_TOKENS_ENABLED;
chunk->trace_shader_core_clock = rad_info->max_shader_clock;
chunk->trace_memory_clock = rad_info->max_memory_clock;
chunk->trace_shader_core_clock = rad_info->max_shader_clock * 1000000;
chunk->trace_memory_clock = rad_info->max_memory_clock * 1000000;
chunk->device_id = rad_info->pci_id;
chunk->device_revision_id = rad_info->pci_rev_id;