i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.

Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo.

Bug #18844, 22077.
(cherry picked from commit 81d5550684)
This commit is contained in:
Eric Anholt
2009-07-20 17:58:12 -07:00
parent 5ed4404005
commit 1b445f9673
+2 -1
View File
@@ -152,7 +152,8 @@ static void upload_clip_prog(struct brw_context *brw)
/* _NEW_POLYGON */
if (key.primitive == GL_TRIANGLES) {
if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
if (ctx->Polygon.CullFlag &&
ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
else {
GLuint fill_front = CLIP_CULL;