i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.
Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo.
Bug #18844, 22077.
(cherry picked from commit 81d5550684)
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@@ -152,7 +152,8 @@ static void upload_clip_prog(struct brw_context *brw)
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/* _NEW_POLYGON */
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if (key.primitive == GL_TRIANGLES) {
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if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
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if (ctx->Polygon.CullFlag &&
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ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
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key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
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else {
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GLuint fill_front = CLIP_CULL;
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