r600/sfn: Move removing of unused variables
It doesn't make sense to do this in the optimization loop Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4714>
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@@ -529,9 +529,6 @@ optimize_once(nir_shader *shader)
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NIR_PASS(progress, shader, nir_opt_conditional_discard);
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NIR_PASS(progress, shader, nir_opt_dce);
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NIR_PASS(progress, shader, nir_opt_undef);
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NIR_PASS(progress, shader, nir_remove_dead_variables, nir_var_shader_in);
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NIR_PASS(progress, shader, nir_remove_dead_variables, nir_var_shader_out);
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return progress;
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}
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@@ -610,6 +607,10 @@ int r600_shader_from_nir(struct r600_context *rctx,
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if (optimize)
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while(optimize_once(sel->nir));
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NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_in);
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NIR_PASS_V(sel->nir, nir_remove_dead_variables, nir_var_shader_out);
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NIR_PASS_V(sel->nir, nir_lower_vars_to_scratch,
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nir_var_function_temp,
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40,
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