meta: leak of shader program when decompressing tex-images
CC: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Signed-off-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
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committed by
Danylo Piliaiev
parent
bbdbb02a5f
commit
1b21b97511
@@ -2993,6 +2993,7 @@ meta_decompress_cleanup(struct gl_context *ctx,
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}
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_mesa_reference_sampler_object(ctx, &decompress->samp_obj, NULL);
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_mesa_meta_blit_shader_table_cleanup(ctx, &decompress->shaders);
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memset(decompress, 0, sizeof(*decompress));
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}
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