init SamplersUsed bits in _mesa_parse_arb_fragment_program

This commit is contained in:
Brian Paul
2008-05-14 16:44:48 -06:00
parent 885cc592df
commit 1af2b14514
+4 -1
View File
@@ -3851,8 +3851,11 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections;
program->Base.InputsRead = ap.Base.InputsRead;
program->Base.OutputsWritten = ap.Base.OutputsWritten;
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) {
program->Base.TexturesUsed[i] = ap.TexturesUsed[i];
if (ap.TexturesUsed[i])
program->Base.SamplersUsed |= (1 << i);
}
program->Base.ShadowSamplers = ap.ShadowSamplers;
program->FogOption = ap.FogOption;
program->UsesKill = ap.UsesKill;