zink: unset rp_changed after initializing renderpass attachments
if fbfetch is setup here, it will flag rp_changed this is already inside renderpass setup, however, so just unset it to avoid erroneously trigering the assert cc: mesa-stable Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19065>
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@@ -628,6 +628,8 @@ begin_render_pass(struct zink_context *ctx)
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infos.pAttachments = att;
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if (!prep_fb_attachments(ctx, att))
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return 0;
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/* this can be set if fbfetch is activated */
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ctx->rp_changed = false;
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#ifndef NDEBUG
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const unsigned cresolve_offset = ctx->fb_state.nr_cbufs + !!ctx->fb_state.zsbuf;
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for (int i = 0; i < ctx->fb_state.nr_cbufs; i++) {
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