Free old parameter list before assigning new one. FIxes memory leak.

This commit is contained in:
Brian Paul
2005-10-29 17:07:09 +00:00
parent 5244fc6d60
commit 1a979736a6
2 changed files with 13 additions and 3 deletions
+8 -3
View File
@@ -209,14 +209,19 @@ _mesa_parse_arb_fragment_program(GLcontext * ctx, GLenum target,
program->Base.NumParameters = ap.Base.NumParameters;
program->Base.NumAttributes = ap.Base.NumAttributes;
program->Base.NumAddressRegs = ap.Base.NumAddressRegs;
program->NumAluInstructions = ap.NumAluInstructions;
program->NumTexInstructions = ap.NumTexInstructions;
program->NumTexIndirections = ap.NumTexIndirections;
program->InputsRead = ap.InputsRead;
program->OutputsWritten = ap.OutputsWritten;
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)
program->TexturesUsed[i] = ap.TexturesUsed[i];
program->NumAluInstructions = ap.NumAluInstructions;
program->NumTexInstructions = ap.NumTexInstructions;
program->NumTexIndirections = ap.NumTexIndirections;
if (program->Parameters) {
/* free previous program's parameters */
_mesa_free_parameter_list(program->Parameters);
}
program->Parameters = ap.Parameters;
program->FogOption = ap.FogOption;
+5
View File
@@ -191,6 +191,11 @@ _mesa_parse_arb_vertex_program(GLcontext * ctx, GLenum target,
program->IsPositionInvariant = ap.HintPositionInvariant;
program->InputsRead = ap.InputsRead;
program->OutputsWritten = ap.OutputsWritten;
if (program->Parameters) {
/* free previous program's parameters */
_mesa_free_parameter_list(program->Parameters);
}
program->Parameters = ap.Parameters;
program->Instructions = ap.VPInstructions;