lavapipe: Make lvp_shader_init non-static

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>
This commit is contained in:
Konstantin Seurer
2024-03-07 19:45:57 +01:00
committed by Marge Bot
parent 5d43b8c46e
commit 1a718e0adf
2 changed files with 4 additions and 1 deletions
@@ -510,7 +510,7 @@ lvp_spirv_to_nir(struct lvp_pipeline *pipeline, const VkPipelineShaderStageCreat
return result;
}
static void
void
lvp_shader_init(struct lvp_shader *shader, nir_shader *nir)
{
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
@@ -745,6 +745,9 @@ VkResult
lvp_spirv_to_nir(struct lvp_pipeline *pipeline, const VkPipelineShaderStageCreateInfo *sinfo,
nir_shader **out_nir);
void
lvp_shader_init(struct lvp_shader *shader, nir_shader *nir);
void
lvp_shader_optimize(nir_shader *nir);
bool