nvc0: add GK20A 3D class
GK20A is mostly compatible with GK104, but features a new 3D class. Add it to the relevant header and use it when GK20A is detected. Signed-off-by: Alexandre Courbot <acourbot@nvidia.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
committed by
Ilia Mirkin
parent
4b846e231e
commit
1973d79e27
@@ -190,6 +190,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
#define NVC8_3D_CLASS 0x00009297
|
||||
#define NVE4_3D_CLASS 0x0000a097
|
||||
#define NVF0_3D_CLASS 0x0000a197
|
||||
#define NVEA_3D_CLASS 0x0000a297
|
||||
#define GM107_3D_CLASS 0x0000b097
|
||||
#define NV50_2D_CLASS 0x0000502d
|
||||
#define NVC0_2D_CLASS 0x0000902d
|
||||
|
||||
@@ -708,7 +708,14 @@ nvc0_screen_create(struct nouveau_device *dev)
|
||||
obj_class = NVF0_3D_CLASS;
|
||||
break;
|
||||
case 0xe0:
|
||||
obj_class = NVE4_3D_CLASS;
|
||||
switch (dev->chipset) {
|
||||
case 0xea:
|
||||
obj_class = NVEA_3D_CLASS;
|
||||
break;
|
||||
default:
|
||||
obj_class = NVE4_3D_CLASS;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 0xd0:
|
||||
obj_class = NVC8_3D_CLASS;
|
||||
|
||||
Reference in New Issue
Block a user