r300: blits for small dst pitch work just fine
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@@ -582,12 +582,6 @@ unsigned r300_blit(GLcontext *ctx,
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if (dst_pitch % 2 > 0)
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++dst_pitch;
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/* Rendering to small buffer doesn't work.
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* Looks like a hw limitation.
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*/
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if (dst_pitch < 32)
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return 0;
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/* Need to clamp the region size to make sure
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* we don't read outside of the source buffer
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* or write outside of the destination buffer.
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