mesa: Use a 565 format for GL_RGB and GL_UNSIGNED_SHORT_5_6_5 textures.
Found while trying to optimize an application. Not observed to help performance on i965, but should at least reduce the memory usage of such textures a bit. Reviewed-by: Eric Anholt <eric@anholt.net> Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
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@@ -117,6 +117,9 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
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if (type == GL_UNSIGNED_INT_2_10_10_10_REV) {
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RETURN_IF_SUPPORTED(MESA_FORMAT_B10G10R10A2_UNORM);
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}
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if (type == GL_UNSIGNED_SHORT_5_6_5) {
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RETURN_IF_SUPPORTED(MESA_FORMAT_B5G6R5_UNORM);
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}
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/* fallthrough */
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case GL_RGB8:
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RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_UNORM8);
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