asahi: Implement the stencil test
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11730>
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@@ -271,18 +271,18 @@
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</struct>
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<struct name="Rasterizer face" size="8">
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<field name="Stencil reference" size="8" start="0:0" type="hex" default="0x00"/>
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<field name="Stencil reference" size="8" start="0:0" type="hex"/>
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<!-- line width is 4:4 fixed point with off-by-one applied -->
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<field name="Line width" size="8" start="0:8" type="hex"/>
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<field name="Polygon mode" size="2" start="0:18" type="Polygon Mode"/>
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<field name="Disable depth write" size="1" start="0:21" type="bool"/>
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<field name="Depth function" size="3" start="0:24" type="ZS Func"/>
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<field name="Stencil write mask" size="8" start="1:0" type="hex" default="0xFF"/>
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<field name="Stencil read mask" size="8" start="1:8" type="hex" default="0xFF"/>
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<field name="Stencil write mask" size="8" start="1:0" type="hex"/>
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<field name="Stencil read mask" size="8" start="1:8" type="hex"/>
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<field name="Depth pass" size="3" start="1:16" type="Stencil Op"/>
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<field name="Depth fail" size="3" start="1:19" type="Stencil Op"/>
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<field name="Stencil fail" size="3" start="1:22" type="Stencil Op"/>
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<field name="Stencil compare" size="3" start="1:25" type="ZS Func" default="Always"/>
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<field name="Stencil compare" size="3" start="1:25" type="ZS Func"/>
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</struct>
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<struct name="Rasterizer" size="28">
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@@ -170,14 +170,46 @@ agx_bind_blend_state(struct pipe_context *pctx, void *cso)
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ctx->blend = cso;
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}
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static const enum agx_stencil_op agx_stencil_ops[PIPE_STENCIL_OP_INVERT + 1] = {
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[PIPE_STENCIL_OP_KEEP] = AGX_STENCIL_OP_KEEP,
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[PIPE_STENCIL_OP_ZERO] = AGX_STENCIL_OP_ZERO,
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[PIPE_STENCIL_OP_REPLACE] = AGX_STENCIL_OP_REPLACE,
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[PIPE_STENCIL_OP_INCR] = AGX_STENCIL_OP_INCR_SAT,
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[PIPE_STENCIL_OP_DECR] = AGX_STENCIL_OP_DECR_SAT,
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[PIPE_STENCIL_OP_INCR_WRAP] = AGX_STENCIL_OP_INCR_WRAP,
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[PIPE_STENCIL_OP_DECR_WRAP] = AGX_STENCIL_OP_DECR_WRAP,
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[PIPE_STENCIL_OP_INVERT] = AGX_STENCIL_OP_INVERT,
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};
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static void
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agx_pack_rasterizer_face(struct agx_rasterizer_face_packed *out,
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struct pipe_stencil_state st,
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enum agx_zs_func z_func,
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bool disable_z_write)
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{
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agx_pack(out, RASTERIZER_FACE, cfg) {
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cfg.depth_function = z_func;
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cfg.disable_depth_write = disable_z_write;
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if (st.enabled) {
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cfg.stencil_write_mask = st.writemask;
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cfg.stencil_read_mask = st.valuemask;
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cfg.depth_pass = agx_stencil_ops[st.zpass_op];
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cfg.depth_fail = agx_stencil_ops[st.zfail_op];
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cfg.stencil_fail = agx_stencil_ops[st.fail_op];
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cfg.stencil_compare = (enum agx_zs_func) st.func;
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} else {
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cfg.stencil_write_mask = 0xFF;
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cfg.stencil_read_mask = 0xFF;
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cfg.depth_pass = AGX_STENCIL_OP_KEEP;
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cfg.depth_fail = AGX_STENCIL_OP_KEEP;
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cfg.stencil_fail = AGX_STENCIL_OP_KEEP;
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cfg.stencil_compare = AGX_ZS_FUNC_ALWAYS;
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}
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}
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}
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@@ -204,11 +236,11 @@ agx_create_zsa_state(struct pipe_context *ctx,
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((enum agx_zs_func) state->depth_func) : AGX_ZS_FUNC_ALWAYS;
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agx_pack_rasterizer_face(&so->front,
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z_func, !state->depth_writemask);
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state->stencil[0], z_func, !state->depth_writemask);
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if (state->stencil[1].enabled) {
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agx_pack_rasterizer_face(&so->back,
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z_func, !state->depth_writemask);
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state->stencil[1], z_func, !state->depth_writemask);
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} else {
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/* One sided stencil */
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so->back = so->front;
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@@ -1295,6 +1327,11 @@ demo_rasterizer(struct agx_context *ctx, struct agx_pool *pool)
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struct agx_rasterizer_packed out;
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agx_pack(&out, RASTERIZER, cfg) {
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bool back_stencil = ctx->zs.base.stencil[1].enabled;
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cfg.front.stencil_reference = ctx->stencil_ref.ref_value[0];
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cfg.back.stencil_reference = back_stencil ?
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ctx->stencil_ref.ref_value[1] :
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cfg.front.stencil_reference;
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cfg.front.line_width = cfg.back.line_width = rast->line_width;
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cfg.front.polygon_mode = cfg.back.polygon_mode = AGX_POLYGON_MODE_FILL;
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