avoid the patch if Mesa_DXTn flag is set
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@@ -49,7 +49,7 @@
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/* no borders! can't halve 1x1! (stride > width * comp) not allowed */
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void
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static void
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_mesa_halve2x2_teximage2d ( GLcontext *ctx,
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struct gl_texture_image *texImage,
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GLuint bytesPerPixel,
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@@ -1360,7 +1360,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level,
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#if FX_COMPRESS_S3TC_AS_FXT1_HACK
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/* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */
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if (texImage->IsCompressed) {
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if (!ctx->Mesa_DXTn && texImage->IsCompressed) {
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switch (internalFormat) {
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case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
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case GL_RGB_S3TC:
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