mesa/main: Free ctx->DrawIndirectBuffer during teardown

ctx->DrawIndirectBuffer wasn't being free'd in _mesa_free_buffer_objects

With this patch, "valgrind --leak-check=full glxgears" on evergreen (CEDAR)
now shows:

LEAK SUMMARY:
   definitely lost: 0 bytes in 0 blocks
   indirectly lost: 0 bytes in 0 blocks
     possibly lost: 0 bytes in 0 blocks
   still reachable: 70,228 bytes in 651 blocks
        suppressed: 0 bytes in 0 blocks

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Aaron Watry
2014-01-02 11:18:09 -06:00
parent ce3528896b
commit 188383591d
+2
View File
@@ -871,6 +871,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
_mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
_mesa_reference_buffer_object(ctx,
&ctx->UniformBufferBindings[i].BufferObject,