v3dv: lower frexp
Fixes: dEQP-VK.glsl.builtin.precision.frexp.* Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
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182e7c2d96
@@ -359,6 +359,8 @@ preprocess_nir(nir_shader *nir,
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nir_var_mem_ubo | nir_var_mem_ssbo,
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nir_lower_direct_array_deref_of_vec_load);
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NIR_PASS_V(nir, nir_lower_frexp);
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/* Get rid of split copies */
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nir_optimize(nir, stage, false);
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}
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