intel: Use drm_intel_bo_alloc_tiled for region allocs.

This moves the logic for how to align pitches, heights, and sizes of
objects to one central location.  Fixes rendering with texture tiling
on i915.  Note that current libdrm is required for the change for
I915_TILING_NONE pitch alignment.
This commit is contained in:
Eric Anholt
2010-03-02 15:34:17 -08:00
parent 07439cf617
commit 179d2c0e0b
2 changed files with 12 additions and 29 deletions
+1 -1
View File
@@ -804,7 +804,7 @@ AC_SUBST([DRI_LIB_DEPS])
case $DRI_DIRS in
*i915*|*i965*)
PKG_CHECK_MODULES([INTEL], [libdrm_intel])
PKG_CHECK_MODULES([INTEL], [libdrm_intel >= 2.4.19])
;;
esac
+11 -28
View File
@@ -180,36 +180,19 @@ intel_region_alloc(struct intel_context *intel,
{
dri_bo *buffer;
struct intel_region *region;
unsigned long flags = 0;
unsigned long aligned_pitch;
/* If we're tiled, our allocations are in 8 or 32-row blocks, so
* failure to align our height means that we won't allocate enough pages.
*
* If we're untiled, we still have to align to 2 rows high because the
* data port accesses 2x2 blocks even if the bottom row isn't to be
* rendered, so failure to align means we could walk off the end of the
* GTT and fault.
if (expect_accelerated_upload)
flags |= BO_ALLOC_FOR_RENDER;
buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region",
width, height, cpp,
&tiling, &aligned_pitch, flags);
/* We've already chosen a pitch as part of miptree layout. It had
* better be the same.
*/
if (tiling == I915_TILING_X)
height = ALIGN(height, 8);
else if (tiling == I915_TILING_Y)
height = ALIGN(height, 32);
else
height = ALIGN(height, 2);
/* If we're untiled, we have to align to 2 rows high because the
* data port accesses 2x2 blocks even if the bottom row isn't to be
* rendered, so failure to align means we could walk off the end of the
* GTT and fault.
*/
height = ALIGN(height, 2);
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
pitch * cpp * height, 64);
} else {
buffer = drm_intel_bo_alloc(intel->bufmgr, "region",
pitch * cpp * height, 64);
}
assert(aligned_pitch == pitch * cpp);
region = intel_region_alloc_internal(intel, cpp, width, height,
pitch, buffer);