mesa: add KHR_no_error support to glLinkProgram()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
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@@ -5492,7 +5492,7 @@
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<glx ignore="true"/>
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</function>
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<function name="LinkProgram" es2="2.0">
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<function name="LinkProgram" es2="2.0" no_error="true">
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<param name="program" type="GLuint"/>
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<glx ignore="true"/>
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</function>
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@@ -1242,6 +1242,13 @@ link_program_error(struct gl_context *ctx, struct gl_shader_program *shProg)
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}
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static void
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link_program_no_error(struct gl_context *ctx, struct gl_shader_program *shProg)
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{
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link_program(ctx, shProg, true);
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}
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void
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_mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg)
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{
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@@ -1702,6 +1709,17 @@ _mesa_IsShader(GLuint name)
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}
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void GLAPIENTRY
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_mesa_LinkProgram_no_error(GLuint programObj)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_shader_program *shProg =
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_mesa_lookup_shader_program(ctx, programObj);
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link_program_no_error(ctx, shProg);
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}
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void GLAPIENTRY
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_mesa_LinkProgram(GLuint programObj)
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{
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@@ -131,6 +131,9 @@ _mesa_IsProgram(GLuint name);
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extern GLboolean GLAPIENTRY
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_mesa_IsShader(GLuint name);
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void GLAPIENTRY
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_mesa_LinkProgram_no_error(GLuint programObj);
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extern void GLAPIENTRY
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_mesa_LinkProgram(GLuint programObj);
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