radv: enable shaderImageFloat32AtomicAdd on GFX12 with ACO
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35493>
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@@ -997,9 +997,9 @@ radv_physical_device_get_features(const struct radv_physical_device *pdev, struc
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.shaderSharedFloat64Atomics = true,
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.shaderSharedFloat64AtomicAdd = false,
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.shaderImageFloat32Atomics = true,
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.shaderImageFloat32AtomicAdd = false,
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.shaderImageFloat32AtomicAdd = pdev->info.gfx_level >= GFX12 && !pdev->use_llvm,
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.sparseImageFloat32Atomics = true,
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.sparseImageFloat32AtomicAdd = false,
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.sparseImageFloat32AtomicAdd = pdev->info.gfx_level >= GFX12 && !pdev->use_llvm,
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/* VK_EXT_4444_formats */
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.formatA4R4G4B4 = true,
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