gallium: move some intrinsics helpers to u_sse.h

This commit is contained in:
Keith Whitwell
2010-10-12 18:58:05 +01:00
parent 8965f042b3
commit 15f4e3a8b9
2 changed files with 74 additions and 58 deletions
+74
View File
@@ -71,6 +71,12 @@ _mm_castps_si128(__m128 a)
#endif /* defined(_MSC_VER) && _MSC_VER < 1500 */
union m128i {
__m128i m;
ubyte ub[16];
ushort us[8];
uint ui[4];
};
static INLINE void u_print_epi8(const char *name, __m128i r)
{
@@ -149,6 +155,12 @@ static INLINE void u_print_ps(const char *name, __m128 r)
}
#define U_DUMP_EPI32(a) u_print_epi32(#a, a)
#define U_DUMP_EPI16(a) u_print_epi16(#a, a)
#define U_DUMP_EPI8(a) u_print_epi8(#a, a)
#define U_DUMP_PS(a) u_print_ps(#a, a)
#if defined(PIPE_ARCH_SSSE3)
@@ -176,6 +188,68 @@ _mm_shuffle_epi8(__m128i a, __m128i mask)
#endif /* !PIPE_ARCH_SSSE3 */
/* Provide an SSE2 implementation of _mm_mullo_epi32() in terms of
* _mm_mul_epu32().
*
* I suspect this works fine for us because one of our operands is
* always positive, but not sure that this can be used for general
* signed integer multiplication.
*
* This seems close enough to the speed of SSE4 and the real
* _mm_mullo_epi32() intrinsic as to not justify adding an sse4
* dependency at this point.
*/
static INLINE __m128i mm_mullo_epi32(const __m128i a, const __m128i b)
{
__m128i a4 = _mm_srli_epi64(a, 32); /* shift by one dword */
__m128i b4 = _mm_srli_epi64(b, 32); /* shift by one dword */
__m128i ba = _mm_mul_epu32(b, a); /* multply dwords 0, 2 */
__m128i b4a4 = _mm_mul_epu32(b4, a4); /* multiply dwords 1, 3 */
/* Interleave the results, either with shuffles or (slightly
* faster) direct bit operations:
*/
#if 0
__m128i ba8 = _mm_shuffle_epi32(ba, 8);
__m128i b4a48 = _mm_shuffle_epi32(b4a4, 8);
__m128i result = _mm_unpacklo_epi32(ba8, b4a48);
#else
__m128i mask = _mm_setr_epi32(~0,0,~0,0);
__m128i ba_mask = _mm_and_si128(ba, mask);
__m128i b4a4_mask_shift = _mm_slli_epi64(b4a4, 32);
__m128i result = _mm_or_si128(ba_mask, b4a4_mask_shift);
#endif
return result;
}
static INLINE void
transpose4_epi32(const __m128i * restrict a,
const __m128i * restrict b,
const __m128i * restrict c,
const __m128i * restrict d,
__m128i * restrict o,
__m128i * restrict p,
__m128i * restrict q,
__m128i * restrict r)
{
__m128i t0 = _mm_unpacklo_epi32(*a, *b);
__m128i t1 = _mm_unpacklo_epi32(*c, *d);
__m128i t2 = _mm_unpackhi_epi32(*a, *b);
__m128i t3 = _mm_unpackhi_epi32(*c, *d);
*o = _mm_unpacklo_epi64(t0, t1);
*p = _mm_unpackhi_epi64(t0, t1);
*q = _mm_unpacklo_epi64(t2, t3);
*r = _mm_unpackhi_epi64(t2, t3);
}
#define SCALAR_EPI32(m, i) _mm_shuffle_epi32((m), _MM_SHUFFLE(i,i,i,i))
#endif /* PIPE_ARCH_SSE */
#endif /* U_SSE_H_ */
@@ -240,68 +240,10 @@ sign_bits4(const __m128i *cstep, int cdiff)
}
static INLINE void
transpose4_epi32(const __m128i * restrict a,
const __m128i * restrict b,
const __m128i * restrict c,
const __m128i * restrict d,
__m128i * restrict o,
__m128i * restrict p,
__m128i * restrict q,
__m128i * restrict r)
{
__m128i t0 = _mm_unpacklo_epi32(*a, *b);
__m128i t1 = _mm_unpacklo_epi32(*c, *d);
__m128i t2 = _mm_unpackhi_epi32(*a, *b);
__m128i t3 = _mm_unpackhi_epi32(*c, *d);
*o = _mm_unpacklo_epi64(t0, t1);
*p = _mm_unpackhi_epi64(t0, t1);
*q = _mm_unpacklo_epi64(t2, t3);
*r = _mm_unpackhi_epi64(t2, t3);
}
#define SCALAR_EPI32(m, i) _mm_shuffle_epi32((m), _MM_SHUFFLE(i,i,i,i))
#define NR_PLANES 3
/* Provide an SSE2 implementation of _mm_mullo_epi32() in terms of
* _mm_mul_epu32().
*
* I suspect this works fine for us because one of our operands is
* always positive, but not sure that this can be used for general
* signed integer multiplication.
*
* This seems close enough to the speed of SSE4 and the real
* _mm_mullo_epi32() intrinsic as to not justify adding an sse4
* dependency at this point.
*/
static INLINE __m128i mm_mullo_epi32(const __m128i a, const __m128i b)
{
__m128i a4 = _mm_srli_epi64(a, 32); /* shift by one dword */
__m128i b4 = _mm_srli_epi64(b, 32); /* shift by one dword */
__m128i ba = _mm_mul_epu32(b, a); /* multply dwords 0, 2 */
__m128i b4a4 = _mm_mul_epu32(b4, a4); /* multiply dwords 1, 3 */
/* Interleave the results, either with shuffles or (slightly
* faster) direct bit operations:
*/
#if 0
__m128i ba8 = _mm_shuffle_epi32(ba, 8);
__m128i b4a48 = _mm_shuffle_epi32(b4a4, 8);
__m128i result = _mm_unpacklo_epi32(ba8, b4a48);
#else
__m128i mask = _mm_setr_epi32(~0,0,~0,0);
__m128i ba_mask = _mm_and_si128(ba, mask);
__m128i b4a4_mask_shift = _mm_slli_epi64(b4a4, 32);
__m128i result = _mm_or_si128(ba_mask, b4a4_mask_shift);
#endif
return result;
}