mesa: whitespace fixes in enable.c

Remove trailing whitespace, replace tabs w/ spaces, etc.  Trivial.
This commit is contained in:
Brian Paul
2017-06-16 14:45:02 -06:00
parent c2b5a26dc2
commit 15f4c3ada4
+68 -68
View File
@@ -109,7 +109,7 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
/* GL_NV_primitive_restart */
case GL_PRIMITIVE_RESTART_NV:
if (!ctx->Extensions.NV_primitive_restart) {
if (!ctx->Extensions.NV_primitive_restart) {
goto invalid_enum_error;
}
var = &ctx->Array.PrimitiveRestart;
@@ -340,7 +340,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
}
else {
ctx->Transform.ClipPlanesEnabled &= ~(1 << p);
}
}
}
break;
case GL_COLOR_MATERIAL:
@@ -727,8 +727,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_TEXTURE_GEN_STR_OES:
/* disable S, T, and R at the same time */
{
/* disable S, T, and R at the same time */
{
struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
if (ctx->API != API_OPENGLES)
@@ -736,7 +736,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
if (texUnit) {
GLuint newenabled =
texUnit->TexGenEnabled & ~STR_BITS;
texUnit->TexGenEnabled & ~STR_BITS;
if (state)
newenabled |= STR_BITS;
if (texUnit->TexGenEnabled == newenabled)
@@ -863,7 +863,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->VertexProgram.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->VertexProgram.Enabled = state;
break;
case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
@@ -884,7 +884,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(ARB_vertex_program, cap);
if (ctx->VertexProgram.TwoSideEnabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->VertexProgram.TwoSideEnabled = state;
break;
@@ -938,37 +938,37 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
case GL_DEPTH_CLAMP:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_depth_clamp, cap);
CHECK_EXTENSION(ARB_depth_clamp, cap);
if (ctx->Transform.DepthClamp == state)
return;
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
ctx->Transform.DepthClamp = state;
break;
ctx->Transform.DepthClamp = state;
break;
case GL_FRAGMENT_SHADER_ATI:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ATI_fragment_shader, cap);
if (ctx->ATIFragmentShader.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->ATIFragmentShader.Enabled = state;
if (ctx->ATIFragmentShader.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
ctx->ATIFragmentShader.Enabled = state;
break;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_seamless_cube_map, cap);
if (ctx->Texture.CubeMapSeamless != state) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
ctx->Texture.CubeMapSeamless = state;
}
break;
CHECK_EXTENSION(ARB_seamless_cube_map, cap);
if (ctx->Texture.CubeMapSeamless != state) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
ctx->Texture.CubeMapSeamless = state;
}
break;
case GL_RASTERIZER_DISCARD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_transform_feedback, cap);
CHECK_EXTENSION(EXT_transform_feedback, cap);
if (ctx->RasterDiscard != state) {
FLUSH_VERTICES(ctx, 0);
ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard;
@@ -991,7 +991,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
break;
case GL_PRIMITIVE_RESTART_FIXED_INDEX:
if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility)
if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility)
goto invalid_enum_error;
if (ctx->Array.PrimitiveRestartFixedIndex != state) {
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
@@ -1227,7 +1227,7 @@ _mesa_IsEnabled( GLenum cap )
case GL_AUTO_NORMAL:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.AutoNormal;
return ctx->Eval.AutoNormal;
case GL_BLEND:
return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */
case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
@@ -1243,12 +1243,12 @@ _mesa_IsEnabled( GLenum cap )
if (p >= ctx->Const.MaxClipPlanes)
goto invalid_enum_error;
return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
return (ctx->Transform.ClipPlanesEnabled >> p) & 1;
}
case GL_COLOR_MATERIAL:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Light.ColorMaterialEnabled;
return ctx->Light.ColorMaterialEnabled;
case GL_CULL_FACE:
return ctx->Polygon.CullFlag;
case GL_DEBUG_OUTPUT:
@@ -1257,11 +1257,11 @@ _mesa_IsEnabled( GLenum cap )
case GL_DEPTH_TEST:
return ctx->Depth.Test;
case GL_DITHER:
return ctx->Color.DitherFlag;
return ctx->Color.DitherFlag;
case GL_FOG:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Fog.Enabled;
return ctx->Fog.Enabled;
case GL_LIGHTING:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
@@ -1280,125 +1280,125 @@ _mesa_IsEnabled( GLenum cap )
case GL_LINE_SMOOTH:
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Line.SmoothFlag;
return ctx->Line.SmoothFlag;
case GL_LINE_STIPPLE:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Line.StippleFlag;
return ctx->Line.StippleFlag;
case GL_INDEX_LOGIC_OP:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Color.IndexLogicOpEnabled;
return ctx->Color.IndexLogicOpEnabled;
case GL_COLOR_LOGIC_OP:
if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Color.ColorLogicOpEnabled;
return ctx->Color.ColorLogicOpEnabled;
case GL_MAP1_COLOR_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1Color4;
return ctx->Eval.Map1Color4;
case GL_MAP1_INDEX:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1Index;
return ctx->Eval.Map1Index;
case GL_MAP1_NORMAL:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1Normal;
return ctx->Eval.Map1Normal;
case GL_MAP1_TEXTURE_COORD_1:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1TextureCoord1;
return ctx->Eval.Map1TextureCoord1;
case GL_MAP1_TEXTURE_COORD_2:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1TextureCoord2;
return ctx->Eval.Map1TextureCoord2;
case GL_MAP1_TEXTURE_COORD_3:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1TextureCoord3;
return ctx->Eval.Map1TextureCoord3;
case GL_MAP1_TEXTURE_COORD_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1TextureCoord4;
return ctx->Eval.Map1TextureCoord4;
case GL_MAP1_VERTEX_3:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1Vertex3;
return ctx->Eval.Map1Vertex3;
case GL_MAP1_VERTEX_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map1Vertex4;
return ctx->Eval.Map1Vertex4;
case GL_MAP2_COLOR_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2Color4;
return ctx->Eval.Map2Color4;
case GL_MAP2_INDEX:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2Index;
return ctx->Eval.Map2Index;
case GL_MAP2_NORMAL:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2Normal;
return ctx->Eval.Map2Normal;
case GL_MAP2_TEXTURE_COORD_1:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2TextureCoord1;
return ctx->Eval.Map2TextureCoord1;
case GL_MAP2_TEXTURE_COORD_2:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2TextureCoord2;
return ctx->Eval.Map2TextureCoord2;
case GL_MAP2_TEXTURE_COORD_3:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2TextureCoord3;
return ctx->Eval.Map2TextureCoord3;
case GL_MAP2_TEXTURE_COORD_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2TextureCoord4;
return ctx->Eval.Map2TextureCoord4;
case GL_MAP2_VERTEX_3:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2Vertex3;
return ctx->Eval.Map2Vertex3;
case GL_MAP2_VERTEX_4:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Eval.Map2Vertex4;
return ctx->Eval.Map2Vertex4;
case GL_NORMALIZE:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Transform.Normalize;
return ctx->Transform.Normalize;
case GL_POINT_SMOOTH:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Point.SmoothFlag;
return ctx->Point.SmoothFlag;
case GL_POLYGON_SMOOTH:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
return ctx->Polygon.SmoothFlag;
return ctx->Polygon.SmoothFlag;
case GL_POLYGON_STIPPLE:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
return ctx->Polygon.StippleFlag;
return ctx->Polygon.StippleFlag;
case GL_POLYGON_OFFSET_POINT:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
return ctx->Polygon.OffsetPoint;
return ctx->Polygon.OffsetPoint;
case GL_POLYGON_OFFSET_LINE:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
return ctx->Polygon.OffsetLine;
return ctx->Polygon.OffsetLine;
case GL_POLYGON_OFFSET_FILL:
return ctx->Polygon.OffsetFill;
return ctx->Polygon.OffsetFill;
case GL_RESCALE_NORMAL_EXT:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
return ctx->Transform.RescaleNormals;
case GL_SCISSOR_TEST:
return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */
return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */
case GL_STENCIL_TEST:
return ctx->Stencil.Enabled;
return ctx->Stencil.Enabled;
case GL_TEXTURE_1D:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
@@ -1428,7 +1428,7 @@ _mesa_IsEnabled( GLenum cap )
}
return GL_FALSE;
case GL_TEXTURE_GEN_STR_OES:
{
{
const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
if (ctx->API != API_OPENGLES)
@@ -1577,19 +1577,19 @@ _mesa_IsEnabled( GLenum cap )
case GL_FRAGMENT_SHADER_ATI:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
CHECK_EXTENSION(ATI_fragment_shader);
return ctx->ATIFragmentShader.Enabled;
CHECK_EXTENSION(ATI_fragment_shader);
return ctx->ATIFragmentShader.Enabled;
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_seamless_cube_map);
return ctx->Texture.CubeMapSeamless;
CHECK_EXTENSION(ARB_seamless_cube_map);
return ctx->Texture.CubeMapSeamless;
case GL_RASTERIZER_DISCARD:
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_transform_feedback);
CHECK_EXTENSION(EXT_transform_feedback);
return ctx->RasterDiscard;
/* GL_NV_primitive_restart */
@@ -1607,7 +1607,7 @@ _mesa_IsEnabled( GLenum cap )
return ctx->Array.PrimitiveRestart;
case GL_PRIMITIVE_RESTART_FIXED_INDEX:
if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) {
if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) {
goto invalid_enum_error;
}
return ctx->Array.PrimitiveRestartFixedIndex;
@@ -1616,14 +1616,14 @@ _mesa_IsEnabled( GLenum cap )
case GL_FRAMEBUFFER_SRGB_EXT:
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_framebuffer_sRGB);
return ctx->Color.sRGBEnabled;
CHECK_EXTENSION(EXT_framebuffer_sRGB);
return ctx->Color.sRGBEnabled;
/* GL_OES_EGL_image_external */
case GL_TEXTURE_EXTERNAL_OES:
if (!_mesa_is_gles(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(OES_EGL_image_external);
CHECK_EXTENSION(OES_EGL_image_external);
return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT);
/* ARB_texture_multisample */