intel/fs: Use shuffle_from_32bit_read for 64-bit gs_input_load
This implementation avoids two unneeded MOVs for each 64-bit component. One was done in the old shuffle, to avoid cases of src/dst overlap but this is not the case. And the removed MOV was already being being done in the shuffle. Copy propagation wasn't able to remove them because shuffle destination values are defined with partial writes because they have stride == 2. v2: Reword commit log summary (Jason Ekstrand) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -2305,11 +2305,11 @@ fs_visitor::emit_gs_input_load(const fs_reg &dst,
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}
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if (type_sz(dst.type) == 8) {
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shuffle_32bit_load_result_to_64bit_data(
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bld, tmp_dst, retype(tmp_dst, BRW_REGISTER_TYPE_F), num_components);
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for (unsigned c = 0; c < num_components; c++)
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bld.MOV(offset(dst, bld, iter * 2 + c), offset(tmp_dst, bld, c));
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shuffle_from_32bit_read(bld,
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offset(dst, bld, iter * 2),
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retype(tmp_dst, BRW_REGISTER_TYPE_D),
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0,
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num_components);
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}
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if (num_iterations > 1) {
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