intel: make intel_renderbuffer_map/unmap() static

This commit is contained in:
Brian Paul
2012-01-16 10:55:20 -07:00
parent 827c1d66f6
commit 14da67d9b9
2 changed files with 3 additions and 6 deletions
+2 -2
View File
@@ -178,7 +178,7 @@ intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y)
return u;
}
void
static void
intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
{
struct gl_context *ctx = &intel->ctx;
@@ -206,7 +206,7 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
intel_set_span_functions(intel, rb);
}
void
static void
intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
+1 -4
View File
@@ -35,10 +35,7 @@ extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
extern void intelSpanRenderStart(struct gl_context * ctx);
void intel_renderbuffer_map(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
bool intel_span_supports_format(gl_format format);