glsl_to_tgsi: fix out-of-bounds constant access and crash for uniforms

This fixes piglit shaders@glsl-fs-uniform-array-loop-unroll with immediate
shader compilation - it's a compiler test, so it has never been translated
to TGSI before.

Cc: 10.4 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2015-04-11 13:49:38 +02:00
parent d3045d391b
commit 14c5bc3b9a
+7 -4
View File
@@ -4347,6 +4347,7 @@ struct st_translate {
struct ureg_dst arrays[MAX_ARRAYS];
struct ureg_src *constants;
int num_constants;
struct ureg_src *immediates;
struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS];
struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS];
@@ -4557,15 +4558,15 @@ src_register(struct st_translate *t, const st_src_reg *reg)
case PROGRAM_UNIFORM:
assert(reg->index >= 0);
return t->constants[reg->index];
return reg->index < t->num_constants ?
t->constants[reg->index] : ureg_imm4f(t->ureg, 0, 0, 0, 0);
case PROGRAM_STATE_VAR:
case PROGRAM_CONSTANT: /* ie, immediate */
if (reg->has_index2)
return ureg_src_register(TGSI_FILE_CONSTANT, reg->index);
else if (reg->index < 0)
return ureg_DECL_constant(t->ureg, 0);
else
return t->constants[reg->index];
return reg->index >= 0 && reg->index < t->num_constants ?
t->constants[reg->index] : ureg_imm4f(t->ureg, 0, 0, 0, 0);
case PROGRAM_IMMEDIATE:
return t->immediates[reg->index];
@@ -5283,6 +5284,7 @@ st_translate_program(
ret = PIPE_ERROR_OUT_OF_MEMORY;
goto out;
}
t->num_constants = proginfo->Parameters->NumParameters;
for (i = 0; i < proginfo->Parameters->NumParameters; i++) {
switch (proginfo->Parameters->Parameters[i].Type) {
@@ -5383,6 +5385,7 @@ out:
free(t->insn);
free(t->labels);
free(t->constants);
t->num_constants = 0;
free(t->immediates);
if (t->error) {