draw: fix edgeflags on clipped poly emit
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@@ -171,7 +171,7 @@ static void emit_poly( struct draw_stage *stage,
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header.flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
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header.pad = 0;
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for (i = 2; i < n; i++, header.flags = 0) {
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for (i = 2; i < n; i++, header.flags = edge_middle) {
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header.v[0] = inlist[i-1];
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header.v[1] = inlist[i];
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header.v[2] = inlist[0]; /* keep in v[2] for flatshading */
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