nir/lower_tex: Report progress

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
This commit is contained in:
Jason Ekstrand
2015-11-11 10:46:09 -08:00
parent ce767bbdff
commit 1417f6a216
3 changed files with 17 additions and 6 deletions
+1 -1
View File
@@ -1994,7 +1994,7 @@ typedef struct nir_lower_tex_options {
unsigned saturate_r;
} nir_lower_tex_options;
void nir_lower_tex(nir_shader *shader,
bool nir_lower_tex(nir_shader *shader,
const nir_lower_tex_options *options);
void nir_lower_idiv(nir_shader *shader);
+15 -4
View File
@@ -41,6 +41,7 @@
typedef struct {
nir_builder b;
const nir_lower_tex_options *options;
bool progress;
} lower_tex_state;
static void
@@ -239,15 +240,21 @@ nir_lower_tex_block(nir_block *block, void *void_state)
/* If we are clamping any coords, we must lower projector first
* as clamping happens *after* projection:
*/
if (lower_txp || sat_mask)
if (lower_txp || sat_mask) {
project_src(b, tex);
state->progress = true;
}
if ((tex->sampler_dim == GLSL_SAMPLER_DIM_RECT) &&
state->options->lower_rect)
state->options->lower_rect) {
lower_rect(b, tex);
state->progress = true;
}
if (sat_mask)
if (sat_mask) {
saturate_src(b, tex, sat_mask);
state->progress = true;
}
}
return true;
@@ -264,13 +271,17 @@ nir_lower_tex_impl(nir_function_impl *impl, lower_tex_state *state)
nir_metadata_dominance);
}
void
bool
nir_lower_tex(nir_shader *shader, const nir_lower_tex_options *options)
{
lower_tex_state state;
state.options = options;
state.progress = false;
nir_foreach_overload(shader, overload) {
if (overload->impl)
nir_lower_tex_impl(overload->impl, &state);
}
return state.progress;
}
+1 -1
View File
@@ -260,7 +260,7 @@ brw_preprocess_nir(nir_shader *nir, bool is_scalar)
.lower_txp = ~0,
};
OPT_V(nir_lower_tex, &tex_options);
OPT(nir_lower_tex, &tex_options);
OPT(nir_normalize_cubemap_coords);
OPT(nir_lower_global_vars_to_local);