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/*
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* Copyright © 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "brw_fs.h"
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#include "brw_cfg.h"
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/** @file brw_fs_sel_peephole.cpp
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*
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* This file contains the opt_peephole_sel() optimization pass that replaces
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* MOV instructions to the same destination in the "then" and "else" bodies of
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* an if statement with SEL instructions.
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*/
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/* Four MOVs seems to be pretty typical, so I picked the next power of two in
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* the hopes that it would handle almost anything possible in a single
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* pass.
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*/
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#define MAX_MOVS 8 /**< The maximum number of MOVs to attempt to match. */
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/**
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* Scans forwards from an IF counting consecutive MOV instructions in the
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* "then" and "else" blocks of the if statement.
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*
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* A pointer to the fs_inst* for IF is passed as the <if_inst> argument. The
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* function stores pointers to the MOV instructions in the <then_mov> and
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* <else_mov> arrays.
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*
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* \return the minimum number of MOVs found in the two branches or zero if
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* an error occurred.
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*
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* E.g.:
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* IF ...
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* then_mov[0] = MOV g4, ...
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* then_mov[1] = MOV g5, ...
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* then_mov[2] = MOV g6, ...
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* ELSE ...
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* else_mov[0] = MOV g4, ...
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* else_mov[1] = MOV g5, ...
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* else_mov[2] = MOV g7, ...
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* ENDIF
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* returns 3.
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*/
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static int
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count_movs_from_if(fs_inst *then_mov[MAX_MOVS], fs_inst *else_mov[MAX_MOVS],
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fs_inst *if_inst, fs_inst *else_inst)
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{
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fs_inst *m = if_inst;
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assert(m->opcode == BRW_OPCODE_IF);
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m = (fs_inst *) m->next;
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int then_movs = 0;
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while (then_movs < MAX_MOVS && m->opcode == BRW_OPCODE_MOV) {
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then_mov[then_movs] = m;
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m = (fs_inst *) m->next;
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then_movs++;
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}
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m = (fs_inst *) else_inst->next;
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int else_movs = 0;
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while (else_movs < MAX_MOVS && m->opcode == BRW_OPCODE_MOV) {
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else_mov[else_movs] = m;
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m = (fs_inst *) m->next;
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else_movs++;
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}
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return MIN2(then_movs, else_movs);
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}
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/**
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* Try to replace IF/MOV+/ELSE/MOV+/ENDIF with SEL.
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*
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* Many GLSL shaders contain the following pattern:
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*
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* x = condition ? foo : bar
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*
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* or
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*
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* if (...) a.xyzw = foo.xyzw;
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* else a.xyzw = bar.xyzw;
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*
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* The compiler emits an ir_if tree for this, since each subexpression might be
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* a complex tree that could have side-effects or short-circuit logic.
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*
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* However, the common case is to simply select one of two constants or
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* variable values---which is exactly what SEL is for. In this case, the
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* assembly looks like:
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*
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* (+f0) IF
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* MOV dst src0
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* ...
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* ELSE
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* MOV dst src1
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* ...
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* ENDIF
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*
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* where each pair of MOVs to a common destination and can be easily translated
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* into
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*
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* (+f0) SEL dst src0 src1
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*
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* If src0 is an immediate value, we promote it to a temporary GRF.
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*/
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bool
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fs_visitor::opt_peephole_sel()
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{
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bool progress = false;
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cfg_t cfg(&instructions);
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for (int b = 0; b < cfg.num_blocks; b++) {
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bblock_t *block = cfg.blocks[b];
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/* IF instructions, by definition, can only be found at the ends of
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* basic blocks.
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*/
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fs_inst *if_inst = (fs_inst *) block->end;
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if (if_inst->opcode != BRW_OPCODE_IF)
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continue;
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if (!block->else_inst)
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continue;
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fs_inst *else_inst = (fs_inst *) block->else_inst;
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assert(else_inst->opcode == BRW_OPCODE_ELSE);
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fs_inst *else_mov[MAX_MOVS] = { NULL };
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fs_inst *then_mov[MAX_MOVS] = { NULL };
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bool malformed_mov_found = false;
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int movs = count_movs_from_if(then_mov, else_mov, if_inst, else_inst);
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if (movs == 0)
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continue;
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fs_inst *sel_inst[MAX_MOVS] = { NULL };
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fs_inst *mov_imm_inst[MAX_MOVS] = { NULL };
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/* Generate SEL instructions for pairs of MOVs to a common destination. */
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for (int i = 0; i < movs; i++) {
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if (!then_mov[i] || !else_mov[i])
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break;
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/* Check that the MOVs are the right form. */
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if (!then_mov[i]->dst.equals(else_mov[i]->dst) ||
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then_mov[i]->is_partial_write() ||
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else_mov[i]->is_partial_write()) {
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malformed_mov_found = true;
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break;
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}
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/* Only the last source register can be a constant, so if the MOV in
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* the "then" clause uses a constant, we need to put it in a
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* temporary.
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*/
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fs_reg src0(then_mov[i]->src[0]);
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if (src0.file == IMM) {
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src0 = fs_reg(this, glsl_type::float_type);
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src0.type = then_mov[i]->src[0].type;
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mov_imm_inst[i] = MOV(src0, then_mov[i]->src[0]);
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}
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sel_inst[i] = SEL(then_mov[i]->dst, src0, else_mov[i]->src[0]);
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if (brw->gen == 6 && if_inst->conditional_mod) {
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/* For Sandybridge with IF with embedded comparison */
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sel_inst[i]->predicate = BRW_PREDICATE_NORMAL;
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} else {
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/* Separate CMP and IF instructions */
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sel_inst[i]->predicate = if_inst->predicate;
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sel_inst[i]->predicate_inverse = if_inst->predicate_inverse;
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}
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}
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if (malformed_mov_found)
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continue;
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/* Emit a CMP if our IF used the embedded comparison */
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if (brw->gen == 6 && if_inst->conditional_mod) {
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fs_inst *cmp_inst = CMP(reg_null_d, if_inst->src[0], if_inst->src[1],
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if_inst->conditional_mod);
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if_inst->insert_before(cmp_inst);
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}
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for (int i = 0; i < movs; i++) {
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if (mov_imm_inst[i])
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if_inst->insert_before(mov_imm_inst[i]);
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if_inst->insert_before(sel_inst[i]);
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then_mov[i]->remove();
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else_mov[i]->remove();
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}
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progress = true;
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}
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if (progress)
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invalidate_live_intervals();
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return progress;
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}
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