nvk: Also store the push BO map in nvk_queue_state
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
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Marge Bot
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23aaa4e179
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13c73e3214
@@ -28,8 +28,10 @@ nvk_queue_state_finish(struct nvk_device *dev,
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nouveau_ws_bo_destroy(qs->samplers.bo);
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if (qs->slm.bo)
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nouveau_ws_bo_destroy(qs->slm.bo);
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if (qs->push.bo)
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if (qs->push.bo) {
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nouveau_ws_bo_unmap(qs->push.bo, qs->push.bo_map);
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nouveau_ws_bo_destroy(qs->push.bo);
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}
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}
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VkResult
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@@ -211,12 +213,13 @@ nvk_queue_state_update(struct nvk_device *dev,
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*/
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P_IMMD(p, NV9097, SET_SHADER_LOCAL_MEMORY_WINDOW, 0xff << 24);
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nouveau_ws_bo_unmap(push_bo, push_map);
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if (qs->push.bo)
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if (qs->push.bo) {
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nouveau_ws_bo_unmap(qs->push.bo, qs->push.bo_map);
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nouveau_ws_bo_destroy(qs->push.bo);
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}
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qs->push.bo = push_bo;
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qs->push.bo_map = push_map;
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qs->push.dw_count = nv_push_dw_count(&push);
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return VK_SUCCESS;
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@@ -28,6 +28,7 @@ struct nvk_queue_state {
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struct {
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struct nouveau_ws_bo *bo;
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void *bo_map;
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uint32_t dw_count;
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} push;
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};
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