mesa: remove assertions that do not allow compressed 2D_ARRAY textures
NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
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@@ -1860,8 +1860,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
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const GLuint wblocks = (width + bw - 1) / bw;
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const GLuint hblocks = (height + bh - 1) / bh;
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const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
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assert(depth == 1);
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return sz;
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return sz * depth;
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}
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else {
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/* non-compressed */
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@@ -1887,8 +1886,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
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const uint64_t wblocks = (width + bw - 1) / bw;
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const uint64_t hblocks = (height + bh - 1) / bh;
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const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
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assert(depth == 1);
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return sz;
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return sz * depth;
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}
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else {
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/* non-compressed */
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