mesa: fix texture storage multisample prototypes harder.

I just noticed the warnings since I fixed the other bit.

Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2013-04-01 19:53:55 +10:00
parent c3fb34ee8d
commit 135bb3c1a9
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -4348,7 +4348,7 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
void GLAPIENTRY
_mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
GLint internalformat, GLsizei width,
GLenum internalformat, GLsizei width,
GLsizei height, GLboolean fixedsamplelocations)
{
teximagemultisample(2, target, samples, internalformat,
@@ -4357,7 +4357,7 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
void GLAPIENTRY
_mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
GLint internalformat, GLsizei width,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations)
{
+2 -2
View File
@@ -307,12 +307,12 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples,
extern void GLAPIENTRY
_mesa_TexStorage2DMultisample(GLenum target, GLsizei samples,
GLint internalformat, GLsizei width,
GLenum internalformat, GLsizei width,
GLsizei height, GLboolean fixedsamplelocations);
extern void GLAPIENTRY
_mesa_TexStorage3DMultisample(GLenum target, GLsizei samples,
GLint internalformat, GLsizei width,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);