radv: set radv_vgt_shader_key::ngg_streamout for ESO
Not used yet, but will be needed. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27575>
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@@ -9182,6 +9182,7 @@ radv_emit_shaders(struct radv_cmd_buffer *cmd_buffer)
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.gs = !!cmd_buffer->state.shaders[MESA_SHADER_GEOMETRY],
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.ngg = last_vgt_shader->info.is_ngg,
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.ngg_passthrough = last_vgt_shader->info.is_ngg_passthrough,
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.ngg_streamout = last_vgt_shader->info.is_ngg && last_vgt_shader->info.so.num_outputs > 0,
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};
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if (cmd_buffer->state.shaders[MESA_SHADER_MESH]) {
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