meta: Replace GLboolean with bool in fallback_required().
This doesn't interact with the GL API, so we shouldn't use GL types. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Matt Turner <mattst88@gmail.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@@ -50,7 +50,7 @@
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* images are mapped.
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* \return GL_TRUE if a fallback is needed, GL_FALSE otherwise
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*/
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static GLboolean
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static bool
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fallback_required(struct gl_context *ctx, GLenum target,
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struct gl_texture_object *texObj)
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{
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@@ -67,7 +67,7 @@ fallback_required(struct gl_context *ctx, GLenum target,
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_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
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"glGenerateMipmap() to %s target\n",
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_mesa_lookup_enum_by_nr(target));
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return GL_TRUE;
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return true;
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}
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srcLevel = texObj->BaseLevel;
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@@ -75,14 +75,14 @@ fallback_required(struct gl_context *ctx, GLenum target,
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if (!baseImage) {
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_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
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"glGenerateMipmap() couldn't find base teximage\n");
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return GL_TRUE;
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return true;
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}
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if (_mesa_is_format_compressed(baseImage->TexFormat)) {
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_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
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"glGenerateMipmap() with %s format\n",
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_mesa_get_format_name(baseImage->TexFormat));
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return GL_TRUE;
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return true;
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}
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if (_mesa_get_format_color_encoding(baseImage->TexFormat) == GL_SRGB &&
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@@ -94,7 +94,7 @@ fallback_required(struct gl_context *ctx, GLenum target,
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_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
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"glGenerateMipmap() of sRGB texture without "
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"sRGB decode\n");
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return GL_TRUE;
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return true;
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}
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/*
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@@ -132,10 +132,10 @@ fallback_required(struct gl_context *ctx, GLenum target,
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if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
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_mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH,
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"glGenerateMipmap() got incomplete FBO\n");
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return GL_TRUE;
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return true;
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}
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return GL_FALSE;
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return false;
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}
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void
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