st/xorg: fix composite after texture size changes

This commit is contained in:
Keith Whitwell
2009-11-27 13:59:00 +00:00
parent dc86f4a20b
commit 124ae59680
2 changed files with 38 additions and 10 deletions
+27 -5
View File
@@ -48,6 +48,7 @@
#include "util/u_debug.h"
#define DEBUG_PRINT 0
#define ROUND_UP_TEXTURES 1
/*
* Helper functions
@@ -273,13 +274,18 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
PIPE_REFERENCED_FOR_WRITE)
exa->pipe->flush(exa->pipe, 0, NULL);
assert(pPix->drawable.width <= priv->tex->width[0]);
assert(pPix->drawable.height <= priv->tex->height[0]);
priv->map_transfer =
exa->scrn->get_tex_transfer(exa->scrn, priv->tex, 0, 0, 0,
#ifdef EXA_MIXED_PIXMAPS
PIPE_TRANSFER_MAP_DIRECTLY |
#endif
PIPE_TRANSFER_READ_WRITE,
0, 0, priv->tex->width[0], priv->tex->height[0]);
0, 0,
pPix->drawable.width,
pPix->drawable.height );
if (!priv->map_transfer)
#ifdef EXA_MIXED_PIXMAPS
return FALSE;
@@ -819,6 +825,22 @@ xorg_exa_get_pixmap_handle(PixmapPtr pPixmap, unsigned *stride_out)
return handle;
}
static Bool
size_match( int width, int tex_width )
{
#if ROUND_UP_TEXTURES
if (width > tex_width)
return FALSE;
if (width * 2 < tex_width)
return FALSE;
return TRUE;
#else
return width == tex_width;
#endif
}
static Bool
ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
int depth, int bitsPerPixel, int devKind,
@@ -865,9 +887,9 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
/* Deal with screen resize */
if ((exa->accel || priv->flags) &&
(!priv->tex ||
(priv->tex->width[0] != width ||
priv->tex->height[0] != height ||
priv->tex_flags != priv->flags))) {
!size_match(priv->tex->width[0], width) ||
!size_match(priv->tex->height[0], height) ||
priv->tex_flags != priv->flags)) {
struct pipe_texture *texture = NULL;
struct pipe_texture template;
@@ -875,7 +897,7 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
template.target = PIPE_TEXTURE_2D;
exa_get_pipe_format(depth, &template.format, &bitsPerPixel, &priv->picture_format);
pf_get_block(template.format, &template.block);
#if 1
#if ROUND_UP_TEXTURES
template.width[0] = util_next_power_of_two(width);
template.height[0] = util_next_power_of_two(height);
#else
@@ -313,21 +313,25 @@ setup_vertex_data_yuv(struct xorg_renderer *r,
* these concepts are linked.
*/
void renderer_bind_destination(struct xorg_renderer *r,
struct pipe_surface *surface )
struct pipe_surface *surface,
int width,
int height )
{
struct pipe_framebuffer_state fb;
struct pipe_viewport_state viewport;
int width = surface->width;
int height = surface->height;
/* Framebuffer uses actual surface width/height
*/
memset(&fb, 0, sizeof fb);
fb.width = width;
fb.height = height;
fb.width = surface->width;
fb.height = surface->height;
fb.nr_cbufs = 1;
fb.cbufs[0] = surface;
fb.zsbuf = 0;
/* Viewport sets us up to just touch the bit we're interested in:
*/
viewport.scale[0] = width / 2.f;
viewport.scale[1] = height / 2.f;
viewport.scale[2] = 1.0;
@@ -337,6 +341,8 @@ void renderer_bind_destination(struct xorg_renderer *r,
viewport.translate[2] = 0.0;
viewport.translate[3] = 0.0;
/* Constant buffer set up to match viewport dimensions:
*/
if (r->fb_width != width ||
r->fb_height != height)
{