gallium: stop using FABSF() macro
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@@ -84,8 +84,8 @@ static void do_offset_tri( struct draw_stage *stage,
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float a = ey*fz - ez*fy;
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float b = ez*fx - ex*fz;
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float dzdx = FABSF(a * inv_det);
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float dzdy = FABSF(b * inv_det);
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float dzdx = fabsf(a * inv_det);
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float dzdy = fabsf(b * inv_det);
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float zoffset = offset->units + MAX2(dzdx, dzdy) * offset->scale;
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@@ -73,8 +73,8 @@ static void wideline_line( struct draw_stage *stage,
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float *pos2 = v2->data[pos];
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float *pos3 = v3->data[pos];
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const float dx = FABSF(pos0[0] - pos2[0]);
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const float dy = FABSF(pos0[1] - pos2[1]);
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const float dx = fabsf(pos0[0] - pos2[0]);
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const float dy = fabsf(pos0[1] - pos2[1]);
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/* small tweak to meet GL specification */
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const float bias = 0.125f;
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