indentation fix
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@@ -1996,11 +1996,11 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
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}
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if (teximage->IsCompressed) {
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if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexSubImage%dD(missing readbuffer)", dimensions);
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return GL_TRUE;
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}
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if (!_mesa_source_buffer_exists(ctx, teximage->_BaseFormat)) {
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_mesa_error(ctx, GL_INVALID_OPERATION,
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"glCopyTexSubImage%dD(missing readbuffer)", dimensions);
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return GL_TRUE;
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}
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if (target != GL_TEXTURE_2D) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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