Cell: s/FORMAT/EMIT/
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@@ -69,10 +69,10 @@ static void calculate_vertex_layout( struct cell_context *cell )
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#endif
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/* always emit vertex pos */
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draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_LINEAR, src++);
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draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src++);
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#if 1
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front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
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front0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++);
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#endif
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#if 0
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@@ -95,11 +95,11 @@ static void calculate_vertex_layout( struct cell_context *cell )
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case TGSI_SEMANTIC_COLOR:
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if (vs->output_semantic_index[i] == 0) {
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front0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
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front0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++);
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}
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else {
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assert(vs->output_semantic_index[i] == 1);
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front1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
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front1 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++);
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}
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break;
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@@ -114,7 +114,7 @@ static void calculate_vertex_layout( struct cell_context *cell )
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break;
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case TGSI_SEMANTIC_FOG:
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draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_PERSPECTIVE, src++);
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draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src++);
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break;
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case TGSI_SEMANTIC_PSIZE:
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@@ -126,7 +126,7 @@ static void calculate_vertex_layout( struct cell_context *cell )
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case TGSI_SEMANTIC_GENERIC:
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/* this includes texcoords and varying vars */
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draw_emit_vertex_attr(vinfo, FORMAT_4F, INTERP_PERSPECTIVE, src++);
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draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src++);
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break;
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default:
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@@ -141,14 +141,14 @@ static void calculate_vertex_layout( struct cell_context *cell )
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* up 1:1 with the fragment shader inputs.
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*/
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if (emitBack0) {
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back0 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
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back0 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++);
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}
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if (emitBack1) {
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back1 = draw_emit_vertex_attr(vinfo, FORMAT_4F, colorInterp, src++);
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back1 = draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src++);
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}
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if (emitPsize) {
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cell->psize_slot
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= draw_emit_vertex_attr(vinfo, FORMAT_1F, INTERP_CONSTANT, src++);
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= draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_CONSTANT, src++);
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}
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/* If the attributes have changed, tell the draw module about
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