llvmpipe: Move the opaque flag computation into the variant.

This commit is contained in:
José Fonseca
2010-05-12 17:12:59 +01:00
parent 686215d9e5
commit 10fdbb9298
2 changed files with 15 additions and 14 deletions
+2
View File
@@ -87,6 +87,8 @@ struct lp_fragment_shader_variant
{
struct lp_fragment_shader_variant_key key;
boolean opaque;
LLVMValueRef function[2];
lp_jit_frag_func jit_function[2];
+13 -14
View File
@@ -965,6 +965,18 @@ generate_variant(struct llvmpipe_context *lp,
generate_fragment(lp, shader, variant, 0);
generate_fragment(lp, shader, variant, 1);
/* TODO: most of these can be relaxed, in particular the colormask */
variant->opaque =
!key->blend.logicop_enable &&
!key->blend.rt[0].blend_enable &&
key->blend.rt[0].colormask == 0xf &&
!key->stencil[0].enabled &&
!key->alpha.enabled &&
!key->depth.enabled &&
!key->scissor &&
!shader->info.uses_kill
? TRUE : FALSE;
/* insert new variant into linked list */
variant->next = shader->variants;
shader->variants = variant;
@@ -1215,7 +1227,6 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
struct lp_fragment_shader *shader = lp->fs;
struct lp_fragment_shader_variant_key key;
struct lp_fragment_shader_variant *variant;
boolean opaque;
make_variant_key(lp, shader, &key);
@@ -1240,22 +1251,10 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */
}
/* TODO: put this in the variant */
/* TODO: most of these can be relaxed, in particular the colormask */
opaque = !key.blend.logicop_enable &&
!key.blend.rt[0].blend_enable &&
key.blend.rt[0].colormask == 0xf &&
!key.stencil[0].enabled &&
!key.alpha.enabled &&
!key.depth.enabled &&
!key.scissor &&
!shader->info.uses_kill
? TRUE : FALSE;
lp_setup_set_fs_functions(lp->setup,
variant->jit_function[RAST_WHOLE],
variant->jit_function[RAST_EDGE_TEST],
opaque);
variant->opaque);
}