nvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capability

Prefer blit-based texture transfers only if the chip has dedicated VRAM
since it would translate to a copy into the same memory on shared-memory
chips.

Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Alexandre Courbot
2015-07-02 11:36:55 +09:00
committed by Ilia Mirkin
parent 4f57cdba27
commit 1087c566e3
@@ -163,7 +163,6 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_USER_CONSTANT_BUFFERS:
case PIPE_CAP_USER_INDEX_BUFFERS:
case PIPE_CAP_USER_VERTEX_BUFFERS:
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
@@ -179,6 +178,8 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
case PIPE_CAP_COMPUTE:
return (class_3d == NVE4_3D_CLASS) ? 1 : 0;
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
/* unsupported caps */
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: