anv: report max register pressure in pipeline properties

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21756>
This commit is contained in:
Lionel Landwerlin
2023-02-03 17:02:47 +01:00
committed by Marge Bot
parent 09cdb77a92
commit 10057d19f2
+8
View File
@@ -3393,6 +3393,14 @@ VkResult anv_GetPipelineExecutableStatisticsKHR(
stat->value.u64 = prog_data->total_scratch;
}
vk_outarray_append_typed(VkPipelineExecutableStatisticKHR, &out, stat) {
WRITE_STR(stat->name, "Max live registers");
WRITE_STR(stat->description,
"Maximum number of registers used across the entire shader.");
stat->format = VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR;
stat->value.u64 = exe->stats.max_live_registers;
}
if (gl_shader_stage_uses_workgroup(exe->stage)) {
vk_outarray_append_typed(VkPipelineExecutableStatisticKHR, &out, stat) {
WRITE_STR(stat->name, "Workgroup Memory Size");