radeonsi: Handle position input parameter for pixel shaders v2

v2:
  - Don't increment ninterp or set any of the have_* flags for
    TGSI_SEMANTIC_POSITION

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Tom Stellard
2012-09-06 16:18:11 -04:00
parent 0410e9e8c7
commit 0fb1e68a0b
4 changed files with 53 additions and 1 deletions
@@ -1102,6 +1102,26 @@ def : Pat <
imm:$attr, SReg_32:$params)
>;
def : Pat <
(int_SI_fs_read_pos 0),
(f32 POS_X_FLOAT)
>;
def : Pat <
(int_SI_fs_read_pos 1),
(f32 POS_Y_FLOAT)
>;
def : Pat <
(int_SI_fs_read_pos 2),
(f32 POS_Z_FLOAT)
>;
def : Pat <
(int_SI_fs_read_pos 3),
(f32 POS_W_FLOAT)
>;
/********** ================== **********/
/********** Intrinsic Patterns **********/
/********** ================== **********/
@@ -34,4 +34,6 @@ let TargetPrefix = "SI", isTarget = 1 in {
def int_SI_fs_interp_persp_center : Interp;
def int_SI_fs_interp_persp_centroid : Interp;
def int_SI_fs_interp_constant : Interp;
def int_SI_fs_read_pos : Intrinsic <[llvm_float_ty], [llvm_i32_ty], [IntrNoMem]>;
}
+15 -1
View File
@@ -261,6 +261,7 @@ static void declare_input_fs(
struct lp_build_context * base =
&si_shader_ctx->radeon_bld.soa.bld_base.base;
struct gallivm_state * gallivm = base->gallivm;
LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
/* This value is:
* [15:0] NewPrimMask (Bit mask for each quad. It is set it the
@@ -278,6 +279,20 @@ static void declare_input_fs(
/* XXX: Is this the input_index? */
LLVMValueRef attr_number = lp_build_const_int32(gallivm, input_index);
if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
LLVMValueRef args[1];
unsigned soa_index =
radeon_llvm_reg_index_soa(input_index, chan);
args[0] = lp_build_const_int32(gallivm, chan);
si_shader_ctx->radeon_bld.inputs[soa_index] =
build_intrinsic(base->gallivm->builder,
"llvm.SI.fs.read.pos", input_type,
args, 1, LLVMReadNoneAttribute);
}
return;
}
/* XXX: Handle all possible interpolation modes */
switch (decl->Interp.Interpolate) {
case TGSI_INTERPOLATE_COLOR:
@@ -332,7 +347,6 @@ static void declare_input_fs(
LLVMValueRef args[3];
LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
args[0] = llvm_chan;
args[1] = attr_number;
args[2] = params;
@@ -103,6 +103,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
unsigned num_sgprs, num_user_sgprs;
int ninterp = 0;
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
unsigned fragcoord_interp_mode = 0;
unsigned spi_baryc_cntl, spi_ps_input_ena;
uint64_t va;
@@ -116,6 +117,20 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
for (i = 0; i < shader->shader.ninput; i++) {
if (shader->shader.input[i].name == TGSI_SEMANTIC_POSITION) {
if (shader->shader.input[i].centroid) {
/* fragcoord_interp_mode will be written to
* SPI_BARYC_CNTL.POS_FLOAT_LOCATION
* Possible vaules:
* 0 -> Position = pixel center (default)
* 1 -> Position = pixel centroid
* 2 -> Position = iterated sample number XXX:
* What does this mean?
*/
fragcoord_interp_mode = 1;
}
continue;
}
ninterp++;
/* XXX: Flat shading hangs the GPU */
if (shader->shader.input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
@@ -166,6 +181,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
if (have_linear)
spi_baryc_cntl |= have_centroid ?
S_0286E0_LINEAR_CENTROID_CNTL(1) : S_0286E0_LINEAR_CENTER_CNTL(1);
spi_baryc_cntl |= S_0286E0_POS_FLOAT_LOCATION(fragcoord_interp_mode);
si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
spi_ps_input_ena = shader->spi_ps_input_ena;