vl/dri3: use external texture as back buffers(v4)
dri3 allows us to send handle of a texture directly to X
so this patch allows a state tracker to directly send its
texture to X to be used as back buffer and avoids extra
copying
v2: use clip width/height to display a portion of the surface
v3: remove redundant variables, fix wrapping, rename variables
handle vaapi path
v3.1: we need clip_width/height for every frame so we don't need
to maintain it for each buffer instead use a global variable
v4: In case of single gpu we can cache the buffers as applications
use constant number of buffer and we can avoid calls to present
extension for every frame
Reviewed and Suggested-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Tested-by: Andy Furniss <adf.lists@gmail.com>
Signed-off-by: Nayan Deshmukh <nayan26deshmukh@gmail.com>
This commit is contained in:
committed by
Christian König
parent
9fe9db8031
commit
0ef17d76bb
+1
-1
@@ -2081,7 +2081,7 @@ if test "x$enable_xvmc" = xyes -o \
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"x$enable_va" = xyes; then
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if test x"$enable_dri3" = xyes; then
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PKG_CHECK_MODULES([VL], [xcb-dri3 xcb-present xcb-sync xshmfence >= $XSHMFENCE_REQUIRED
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x11-xcb xcb xcb-dri2 >= $XCBDRI2_REQUIRED])
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xcb-xfixes x11-xcb xcb xcb-dri2 >= $XCBDRI2_REQUIRED])
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else
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PKG_CHECK_MODULES([VL], [x11-xcb xcb xcb-dri2 >= $XCBDRI2_REQUIRED])
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fi
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@@ -59,6 +59,11 @@ struct vl_screen
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void *
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(*get_private)(struct vl_screen *vscreen);
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void
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(*set_back_texture_from_output)(struct vl_screen *vscreen,
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struct pipe_resource *buffer,
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uint32_t width, uint32_t height);
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struct pipe_screen *pscreen;
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struct pipe_loader_device *dev;
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};
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@@ -31,6 +31,7 @@
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#include <X11/xshmfence.h>
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#include <xcb/dri3.h>
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#include <xcb/present.h>
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#include <xcb/xfixes.h>
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#include "loader.h"
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@@ -71,9 +72,12 @@ struct vl_dri3_screen
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xcb_special_event_t *special_event;
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struct pipe_context *pipe;
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struct pipe_resource *output_texture;
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uint32_t clip_width, clip_height;
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struct vl_dri3_buffer *back_buffers[BACK_BUFFER_NUM];
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int cur_back;
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int next_back;
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struct u_rect dirty_areas[BACK_BUFFER_NUM];
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@@ -105,7 +109,8 @@ dri3_free_back_buffer(struct vl_dri3_screen *scrn,
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xcb_free_pixmap(scrn->conn, buffer->pixmap);
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xcb_sync_destroy_fence(scrn->conn, buffer->sync_fence);
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xshmfence_unmap_shm(buffer->shm_fence);
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pipe_resource_reference(&buffer->texture, NULL);
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if (!scrn->output_texture)
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pipe_resource_reference(&buffer->texture, NULL);
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if (buffer->linear_texture)
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pipe_resource_reference(&buffer->linear_texture, NULL);
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FREE(buffer);
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@@ -236,29 +241,31 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
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templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
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templ.target = PIPE_TEXTURE_2D;
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templ.last_level = 0;
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templ.width0 = scrn->width;
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templ.height0 = scrn->height;
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templ.width0 = (scrn->output_texture) ?
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scrn->output_texture->width0 : scrn->width;
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templ.height0 = (scrn->output_texture) ?
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scrn->output_texture->height0 : scrn->height;
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templ.depth0 = 1;
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templ.array_size = 1;
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if (scrn->is_different_gpu) {
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buffer->texture = scrn->base.pscreen->resource_create(scrn->base.pscreen,
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&templ);
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buffer->texture = (scrn->output_texture) ? scrn->output_texture :
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scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
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if (!buffer->texture)
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goto unmap_shm;
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templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED |
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PIPE_BIND_LINEAR;
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buffer->linear_texture = scrn->base.pscreen->resource_create(scrn->base.pscreen,
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&templ);
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buffer->linear_texture =
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scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
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pixmap_buffer_texture = buffer->linear_texture;
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if (!buffer->linear_texture)
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goto no_linear_texture;
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} else {
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templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED;
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buffer->texture = scrn->base.pscreen->resource_create(scrn->base.pscreen,
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&templ);
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buffer->texture = (scrn->output_texture) ? scrn->output_texture :
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scrn->base.pscreen->resource_create(scrn->base.pscreen, &templ);
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if (!buffer->texture)
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goto unmap_shm;
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pixmap_buffer_texture = buffer->texture;
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@@ -271,11 +278,14 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
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usage);
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buffer_fd = whandle.handle;
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buffer->pitch = whandle.stride;
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buffer->width = templ.width0;
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buffer->height = templ.height0;
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xcb_dri3_pixmap_from_buffer(scrn->conn,
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(pixmap = xcb_generate_id(scrn->conn)),
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scrn->drawable,
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0,
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scrn->width, scrn->height, buffer->pitch,
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buffer->width, buffer->height, buffer->pitch,
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scrn->depth, 32,
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buffer_fd);
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xcb_dri3_fence_from_fd(scrn->conn,
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@@ -287,8 +297,6 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
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buffer->pixmap = pixmap;
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buffer->sync_fence = sync_fence;
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buffer->shm_fence = shm_fence;
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buffer->width = scrn->width;
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buffer->height = scrn->height;
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xshmfence_trigger(buffer->shm_fence);
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@@ -310,6 +318,8 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
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{
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struct vl_dri3_buffer *buffer;
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struct pipe_resource *texture = NULL;
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bool allocate_new_buffer = false;
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int b, id;
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assert(scrn);
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@@ -318,8 +328,46 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
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return NULL;
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buffer = scrn->back_buffers[scrn->cur_back];
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if (!buffer || buffer->width != scrn->width ||
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buffer->height != scrn->height) {
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if (scrn->output_texture) {
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if (!buffer || buffer->width < scrn->width ||
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buffer->height < scrn->height)
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allocate_new_buffer = true;
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else if (scrn->is_different_gpu)
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/* In case of different gpu we can reuse the linear
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* texture so we only need to set the external
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* texture for copying
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*/
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buffer->texture = scrn->output_texture;
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else {
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/* In case of a single gpu we search if the texture is
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* already present as buffer if not we get the
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* handle and pixmap for the texture that is set
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*/
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for (b = 0; b < BACK_BUFFER_NUM; b++) {
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id = (b + scrn->cur_back) % BACK_BUFFER_NUM;
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buffer = scrn->back_buffers[id];
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if (buffer && !buffer->busy &&
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buffer->texture == scrn->output_texture) {
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scrn->cur_back = id;
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break;
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}
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}
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if (b == BACK_BUFFER_NUM) {
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allocate_new_buffer = true;
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scrn->cur_back = scrn->next_back;
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scrn->next_back = (scrn->next_back + 1) % BACK_BUFFER_NUM;
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buffer = scrn->back_buffers[scrn->cur_back];
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}
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}
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} else {
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if (!buffer || buffer->width != scrn->width ||
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buffer->height != scrn->height)
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allocate_new_buffer = true;
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}
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if (allocate_new_buffer) {
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struct vl_dri3_buffer *new_buffer;
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new_buffer = dri3_alloc_back_buffer(scrn);
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@@ -329,7 +377,8 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn)
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if (buffer)
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dri3_free_back_buffer(scrn, buffer);
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vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->cur_back]);
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if (!scrn->output_texture)
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vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->cur_back]);
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buffer = new_buffer;
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scrn->back_buffers[scrn->cur_back] = buffer;
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}
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@@ -500,6 +549,8 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen,
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uint32_t options = XCB_PRESENT_OPTION_NONE;
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struct vl_dri3_buffer *back;
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struct pipe_box src_box;
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xcb_xfixes_region_t region;
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xcb_rectangle_t rectangle;
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back = scrn->back_buffers[scrn->cur_back];
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if (!back)
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@@ -511,8 +562,16 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen,
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return;
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}
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rectangle.x = 0;
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rectangle.y = 0;
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rectangle.width = (scrn->output_texture) ? scrn->clip_width : scrn->width;
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rectangle.height = (scrn->output_texture) ? scrn->clip_height : scrn->height;
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region = xcb_generate_id(scrn->conn);
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xcb_xfixes_create_region(scrn->conn, region, 2, &rectangle);
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if (scrn->is_different_gpu) {
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u_box_origin_2d(scrn->width, scrn->height, &src_box);
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u_box_origin_2d(back->width, back->height, &src_box);
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scrn->pipe->resource_copy_region(scrn->pipe,
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back->linear_texture,
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0, 0, 0, 0,
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@@ -528,7 +587,7 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen,
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scrn->drawable,
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back->pixmap,
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(uint32_t)(++scrn->send_sbc),
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0, 0, 0, 0,
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0, region, 0, 0,
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None, None,
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back->sync_fence,
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options,
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@@ -626,6 +685,20 @@ vl_dri3_screen_get_private(struct vl_screen *vscreen)
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return vscreen;
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}
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static void
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vl_dri3_screen_set_back_texture_from_output(struct vl_screen *vscreen,
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struct pipe_resource *buffer,
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uint32_t width, uint32_t height)
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{
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struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)vscreen;
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assert(scrn);
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scrn->output_texture = buffer;
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scrn->clip_width = (width) ? width : scrn->width;
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scrn->clip_height = (height) ? height : scrn->height;
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}
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static void
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vl_dri3_screen_destroy(struct vl_screen *vscreen)
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{
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@@ -675,6 +748,9 @@ vl_dri3_screen_create(Display *display, int screen)
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xcb_dri3_open_reply_t *open_reply;
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xcb_get_geometry_cookie_t geom_cookie;
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xcb_get_geometry_reply_t *geom_reply;
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xcb_xfixes_query_version_cookie_t xfixes_cookie;
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xcb_xfixes_query_version_reply_t *xfixes_reply;
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xcb_generic_error_t *error;
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int fd;
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assert(display);
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@@ -689,12 +765,26 @@ vl_dri3_screen_create(Display *display, int screen)
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xcb_prefetch_extension_data(scrn->conn , &xcb_dri3_id);
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xcb_prefetch_extension_data(scrn->conn, &xcb_present_id);
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xcb_prefetch_extension_data (scrn->conn, &xcb_xfixes_id);
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extension = xcb_get_extension_data(scrn->conn, &xcb_dri3_id);
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if (!(extension && extension->present))
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goto free_screen;
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extension = xcb_get_extension_data(scrn->conn, &xcb_present_id);
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if (!(extension && extension->present))
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goto free_screen;
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extension = xcb_get_extension_data(scrn->conn, &xcb_xfixes_id);
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if (!(extension && extension->present))
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goto free_screen;
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xfixes_cookie = xcb_xfixes_query_version(scrn->conn, XCB_XFIXES_MAJOR_VERSION,
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XCB_XFIXES_MINOR_VERSION);
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xfixes_reply = xcb_xfixes_query_version_reply(scrn->conn, xfixes_cookie, &error);
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if (!xfixes_reply || error || xfixes_reply->major_version < 2) {
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free(error);
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free(xfixes_reply);
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goto free_screen;
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}
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free(xfixes_reply);
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open_cookie = xcb_dri3_open(scrn->conn, RootWindow(display, screen), None);
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open_reply = xcb_dri3_open_reply(scrn->conn, open_cookie, NULL);
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@@ -744,7 +834,9 @@ vl_dri3_screen_create(Display *display, int screen)
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scrn->base.set_next_timestamp = vl_dri3_screen_set_next_timestamp;
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scrn->base.get_private = vl_dri3_screen_get_private;
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scrn->base.pscreen->flush_frontbuffer = vl_dri3_flush_frontbuffer;
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scrn->base.set_back_texture_from_output = vl_dri3_screen_set_back_texture_from_output;
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scrn->next_back = 1;
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return &scrn->base;
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no_context:
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