Program cache functions.
Generic version of cache code from texenvprogram.c and t_vp_build.c Not used by those files just yet, will also be used for pixel_transfer programs.
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "main/glheader.h"
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#include "main/mtypes.h"
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#include "main/imports.h"
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#include "shader/prog_cache.h"
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struct cache_item
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{
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GLuint hash;
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void *key;
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struct gl_program *program;
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struct cache_item *next;
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};
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struct gl_program_cache
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{
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struct cache_item **items;
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GLuint size, n_items;
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};
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/**
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* Compute hash index from state key.
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*/
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static GLuint
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hash_key(const void *key, GLuint key_size)
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{
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const GLuint *ikey = (const GLuint *) key;
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GLuint hash = 0, i;
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assert(key_size >= 4);
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/* Make a slightly better attempt at a hash function:
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*/
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for (i = 0; i < key_size / sizeof(*ikey); i++)
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{
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hash += ikey[i];
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hash += (hash << 10);
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hash ^= (hash >> 6);
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}
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return hash;
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}
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/**
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* Rebuild/expand the hash table to accomodate more entries
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*/
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static void
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rehash(struct gl_program_cache *cache)
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{
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struct cache_item **items;
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struct cache_item *c, *next;
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GLuint size, i;
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size = cache->size * 3;
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items = (struct cache_item**) _mesa_malloc(size * sizeof(*items));
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_mesa_memset(items, 0, size * sizeof(*items));
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for (i = 0; i < cache->size; i++)
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for (c = cache->items[i]; c; c = next) {
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next = c->next;
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c->next = items[c->hash % size];
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items[c->hash % size] = c;
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}
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_mesa_free(cache->items);
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cache->items = items;
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cache->size = size;
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}
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static void
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clear_cache(GLcontext *ctx, struct gl_program_cache *cache)
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{
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struct cache_item *c, *next;
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GLuint i;
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for (i = 0; i < cache->size; i++) {
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for (c = cache->items[i]; c; c = next) {
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next = c->next;
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_mesa_free(c->key);
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ctx->Driver.DeleteProgram(ctx, c->program);
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_mesa_free(c);
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}
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cache->items[i] = NULL;
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}
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cache->n_items = 0;
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}
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struct gl_program_cache *
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_mesa_new_program_cache(void)
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{
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struct gl_program_cache *cache = CALLOC_STRUCT(gl_program_cache);
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if (cache) {
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cache->size = 17;
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cache->items = (struct cache_item **)
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_mesa_calloc(cache->size * sizeof(struct cache_item));
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if (!cache->items) {
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_mesa_free(cache);
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return NULL;
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}
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}
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return cache;
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}
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void
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_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *cache)
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{
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clear_cache(ctx, cache);
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_mesa_free(cache->items);
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}
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struct gl_program *
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_mesa_search_program_cache(const struct gl_program_cache *cache,
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const void *key, GLuint keysize)
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{
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const GLuint hash = hash_key(key, keysize);
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struct cache_item *c;
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for (c = cache->items[hash % cache->size]; c; c = c->next) {
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if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
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return c->program;
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}
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return NULL;
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}
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void
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_mesa_program_cache_insert(GLcontext *ctx,
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struct gl_program_cache *cache,
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const void *key, GLuint keysize,
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struct gl_program *program)
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{
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const GLuint hash = hash_key(key, keysize);
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struct cache_item *c = CALLOC_STRUCT(cache_item);
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c->hash = hash;
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c->key = _mesa_malloc(keysize);
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memcpy(c->key, key, keysize);
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c->program = program;
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if (cache->n_items > cache->size * 1.5) {
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if (cache->size < 1000)
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rehash(cache);
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else
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clear_cache(ctx, cache);
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}
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cache->n_items++;
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c->next = cache->items[hash % cache->size];
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cache->items[hash % cache->size] = c;
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}
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@@ -0,0 +1,55 @@
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
|
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
|
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
|
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef PROG_CACHE_H
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#define PROG_CACHE_H
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/** Opaque type */
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struct gl_program_cache;
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extern struct gl_program_cache *
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_mesa_new_program_cache(void);
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extern void
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_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *pc);
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extern struct gl_program *
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_mesa_search_program_cache(const struct gl_program_cache *cache,
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const void *key, GLuint keysize);
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extern void
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_mesa_program_cache_insert(GLcontext *ctx,
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struct gl_program_cache *cache,
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const void *key, GLuint keysize,
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struct gl_program *program);
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#endif /* PROG_CACHE_H */
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