added GL_ARB_vertex/fragment_program and new vertex code
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@@ -24,6 +24,10 @@ See the VERSIONS file for a list of bugs fixed in this release.
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New Features in Mesa 5.1
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------------------------
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GL_ARB_vertex_program / GL_ARB_fragment_program
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Michal Krol and Karl Rasche implemented these extensions. Thanks!
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Be aware that there may be some rough edges and lurking bugs.
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GL_ATI_texture_env_combine3 extension
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This adds a few new texture combine modes.
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Contributed by Ian Romanick.
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@@ -190,6 +194,11 @@ The ctx->_TriangleCaps field is deprecated.
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While testing _TriangleCaps bits was fast, it was kludgey, and setting
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the bits in the first place could be error prone.
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New vertex processing code.
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The code behind glBegin, glEnd, glVertex, glNormal, etc. has been
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totally rewritten. It's a cleaner implementation now and should use
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less memory. (Keith)
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To Do
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@@ -1149,6 +1149,7 @@ Mesa Version History
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5.1 Month day, 2003 (NOT RELEASED YET)
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New:
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- reorganized directory tree
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- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
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- GL_ATI_texture_env_combine3 extension (Ian Romanick)
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- GL_SGI_texture_color_table extension (Eric Plante)
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- GL_NV_fragment_program extension
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