radv: Only allow 16 user SGPRs for compute on GFX9+.
Apparently for compute there are only 16 instead of the 32 for the graphics path. Fixes dEQP-VK.binding_model.descriptorset_random.sets16.noarray.ubolimitlow.sbolimitlow.imglimitlow.noiub.comp.0 CC: <mesa-stable@lists.freedesktop.org> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -689,7 +689,7 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
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if (ctx->shader_info->info.loads_push_constants)
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user_sgpr_count += HAVE_32BIT_POINTERS ? 1 : 2;
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uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
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uint32_t available_sgprs = ctx->options->chip_class >= GFX9 && stage != MESA_SHADER_COMPUTE ? 32 : 16;
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uint32_t remaining_sgprs = available_sgprs - user_sgpr_count;
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uint32_t num_desc_set =
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util_bitcount(ctx->shader_info->info.desc_set_used_mask);
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