vc4: Use the normal simulator ioctl path for CL submit as well.

The simulator no longer needs to look back into the gallium structs.
This commit is contained in:
Eric Anholt
2018-11-02 12:33:04 -07:00
parent c80e267a0a
commit 0d78c6af0d
3 changed files with 5 additions and 13 deletions
-3
View File
@@ -486,9 +486,6 @@ void vc4_program_fini(struct pipe_context *pctx);
void vc4_query_init(struct pipe_context *pctx);
void vc4_simulator_init(struct vc4_screen *screen);
void vc4_simulator_destroy(struct vc4_screen *screen);
int vc4_simulator_flush(struct vc4_context *vc4,
struct drm_vc4_submit_cl *args,
struct vc4_job *job);
int vc4_simulator_ioctl(int fd, unsigned long request, void *arg);
void vc4_simulator_open_from_handle(int fd, int handle, uint32_t size);
+1 -5
View File
@@ -492,11 +492,7 @@ vc4_job_submit(struct vc4_context *vc4, struct vc4_job *job)
if (!(vc4_debug & VC4_DEBUG_NORAST)) {
int ret;
#ifndef USE_VC4_SIMULATOR
ret = drmIoctl(vc4->fd, DRM_IOCTL_VC4_SUBMIT_CL, &submit);
#else
ret = vc4_simulator_flush(vc4, &submit, job);
#endif
ret = vc4_ioctl(vc4->fd, DRM_IOCTL_VC4_SUBMIT_CL, &submit);
static bool warned = false;
if (ret && !warned) {
fprintf(stderr, "Draw call returned %s. "
+4 -5
View File
@@ -364,12 +364,9 @@ vc4_dump_to_file(struct vc4_exec_info *exec)
fclose(f);
}
int
vc4_simulator_flush(struct vc4_context *vc4,
struct drm_vc4_submit_cl *args, struct vc4_job *job)
static int
vc4_simulator_submit_cl_ioctl(int fd, struct drm_vc4_submit_cl *args)
{
struct vc4_screen *screen = vc4->screen;
int fd = screen->fd;
struct vc4_simulator_file *file = vc4_get_simulator_file_for_fd(fd);
struct vc4_exec_info exec;
struct drm_device *dev = &file->dev;
@@ -583,6 +580,8 @@ int
vc4_simulator_ioctl(int fd, unsigned long request, void *args)
{
switch (request) {
case DRM_IOCTL_VC4_SUBMIT_CL:
return vc4_simulator_submit_cl_ioctl(fd, args);
case DRM_IOCTL_VC4_CREATE_BO:
return vc4_simulator_create_bo_ioctl(fd, args);
case DRM_IOCTL_VC4_CREATE_SHADER_BO: