llvmpipe: enable GL_ARB_texture_filter_anisotropic

Update checksums as images are same as softpipe.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8804>
This commit is contained in:
Dave Airlie
2021-02-08 12:37:40 +10:00
parent 0bb23ed6db
commit 0d4d7594d1
+1
View File
@@ -117,6 +117,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_ANISOTROPIC_FILTER:
return 1;
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: