v3d: Respect nir_intrinsic_store_output's write_mask.
Usually lower_io_to_temps sorts this out for us so you only get full writes, but we should be able to handle it without that. Avoids a regression with the mesa/st PBO VS with layer output. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23114>
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@@ -223,6 +223,8 @@ v3d_nir_lower_vpm_output(struct v3d_compile *c, nir_builder *b,
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int vpm_offset =
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v3d_varying_slot_vpm_offset(c, location, start_comp + i);
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if (!(nir_intrinsic_write_mask(intr) & (1 << i)))
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continue;
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if (vpm_offset == -1)
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continue;
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