turnip: update to use the new features struct names
These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names. We may as well keep with the times.
See also: 90108deb27 "anv: Update to use the new features struct names"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
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@@ -615,8 +615,8 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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vk_foreach_struct(ext, pFeatures->pNext)
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{
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switch (ext->sType) {
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES: {
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VkPhysicalDeviceVariablePointerFeatures *features = (void *) ext;
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES: {
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VkPhysicalDeviceVariablePointersFeatures *features = (void *) ext;
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features->variablePointersStorageBuffer = false;
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features->variablePointers = false;
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break;
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@@ -629,9 +629,9 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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features->multiviewTessellationShader = false;
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break;
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}
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES: {
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VkPhysicalDeviceShaderDrawParameterFeatures *features =
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(VkPhysicalDeviceShaderDrawParameterFeatures *) ext;
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case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES: {
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VkPhysicalDeviceShaderDrawParametersFeatures *features =
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(VkPhysicalDeviceShaderDrawParametersFeatures *) ext;
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features->shaderDrawParameters = false;
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break;
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}
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