svga: Add a limit to the maximum surface size
This patch adds a limit to the maximum surface size which is based on the maximum size of a single mob. If this value is not available, the maximum surface size is by default set to 128 MB. Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
committed by
Brian Paul
parent
d839be24b3
commit
0c065270c0
@@ -872,7 +872,7 @@ svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
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bool cubemap)
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{
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const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
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uint32 total_size = 0;
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uint64_t total_size = 0;
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uint32 mip;
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for (mip = 0; mip < num_mip_levels; mip++) {
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@@ -885,7 +885,8 @@ svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
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if (cubemap)
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total_size *= SVGA3D_MAX_SURFACE_FACES;
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return total_size;
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return (total_size > (uint64_t) MAX_UINT32) ? MAX_UINT32 :
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(uint32) total_size;
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}
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@@ -180,7 +180,15 @@ enum {
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SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */
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SVGA_REG_COMMAND_LOW = 48, /* Lower 32 bits and submits commands */
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SVGA_REG_COMMAND_HIGH = 49, /* Upper 32 bits of command buffer PA */
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SVGA_REG_TOP = 50, /* Must be 1 more than the last register */
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SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */
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SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */
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SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */
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SVGA_REG_CMD_PREPEND_LOW = 53,
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SVGA_REG_iCMD_PREPEND_HIGH = 54,
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SVGA_REG_SCREENTARGET_MAX_WIDTH = 55,
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SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56,
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SVGA_REG_MOB_MAX_SIZE = 57,
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SVGA_REG_TOP = 58, /* Must be 1 more than the last register */
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SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
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/* Next 768 (== 256*3) registers exist for colormap */
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@@ -30,6 +30,7 @@
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#include "svga_resource_texture.h"
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#include "svga_context.h"
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#include "svga_screen.h"
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#include "svga_format.h"
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static struct pipe_resource *
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@@ -55,6 +56,47 @@ svga_resource_from_handle(struct pipe_screen * screen,
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}
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/**
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* Check if a resource (texture, buffer) of the given size
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* and format can be created.
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* \Return TRUE if OK, FALSE if too large.
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*/
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static boolean
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svga_can_create_resource(struct pipe_screen *screen,
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const struct pipe_resource *res)
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{
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struct svga_screen *svgascreen = svga_screen(screen);
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struct svga_winsys_screen *sws = svgascreen->sws;
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SVGA3dSurfaceFormat format;
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SVGA3dSize base_level_size;
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uint32 numFaces;
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uint32 numMipLevels;
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if (res->target == PIPE_BUFFER) {
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format = SVGA3D_BUFFER;
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base_level_size.width = res->width0;
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base_level_size.height = 1;
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base_level_size.depth = 1;
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numFaces = 1;
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numMipLevels = 1;
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} else {
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format = svga_translate_format(svgascreen, res->format, res->bind);
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if (format == SVGA3D_FORMAT_INVALID)
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return FALSE;
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base_level_size.width = res->width0;
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base_level_size.height = res->height0;
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base_level_size.depth = res->depth0;
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numFaces = (res->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
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numMipLevels = res->last_level + 1;
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}
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return sws->surface_can_create(sws, format, base_level_size,
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numFaces, numMipLevels);
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}
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void
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svga_init_resource_functions(struct svga_context *svga)
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{
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@@ -71,4 +113,5 @@ svga_init_screen_resource_functions(struct svga_screen *is)
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is->screen.resource_from_handle = svga_resource_from_handle;
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is->screen.resource_get_handle = u_resource_get_handle_vtbl;
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is->screen.resource_destroy = u_resource_destroy_vtbl;
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is->screen.can_create_resource = svga_can_create_resource;
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}
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@@ -727,8 +727,10 @@ svga_texture_create(struct pipe_screen *screen,
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SVGA_DBG(DEBUG_DMA, "surface_create for texture\n", tex->handle);
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tex->handle = svga_screen_surface_create(svgascreen, &tex->key);
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if (tex->handle)
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SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
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if (!tex->handle)
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goto error2;
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SVGA_DBG(DEBUG_DMA, " --> got sid %p (texture)\n", tex->handle);
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debug_reference(&tex->b.b.reference,
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(debug_reference_descriptor)debug_describe_resource, 0);
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@@ -334,6 +334,18 @@ struct svga_winsys_screen
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struct svga_winsys_surface **pdst,
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struct svga_winsys_surface *src);
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/**
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* Check if a resource (texture, buffer) of the given size
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* and format can be created.
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* \Return TRUE if OK, FALSE if too large.
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*/
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boolean
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(*surface_can_create)(struct svga_winsys_screen *sws,
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SVGA3dSurfaceFormat format,
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SVGA3dSize size,
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uint32 numFaces,
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uint32 numMipLevels);
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/**
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* Buffer management. Buffer attributes are mostly fixed over its lifetime.
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*
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@@ -49,6 +49,21 @@
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#define VMW_MUST_FLUSH_STACK 8
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/*
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* A factor applied to the maximum mob memory size to determine
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* the optimial time to preemptively flush the command buffer.
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* The constant is based on some performance trials with SpecViewperf.
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*/
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#define VMW_MAX_MOB_MEM_FACTOR 2
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/*
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* A factor applied to the maximum surface memory size to determine
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* the optimial time to preemptively flush the command buffer.
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* The constant is based on some performance trials with SpecViewperf.
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*/
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#define VMW_MAX_SURF_MEM_FACTOR 2
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struct vmw_buffer_relocation
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{
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struct pb_buffer *buffer;
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@@ -395,7 +410,7 @@ vmw_swc_mob_relocation(struct svga_winsys_context *swc,
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if (vmw_swc_add_validate_buffer(vswc, reloc->buffer, flags)) {
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vswc->seen_mobs += reloc->buffer->size;
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/* divide by 5, tested for best performance */
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if (vswc->seen_mobs >= vswc->vws->ioctl.max_mob_memory / 5)
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if (vswc->seen_mobs >= vswc->vws->ioctl.max_mob_memory / VMW_MAX_MOB_MEM_FACTOR)
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vswc->preemptive_flush = TRUE;
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}
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@@ -457,7 +472,7 @@ vmw_swc_surface_only_relocation(struct svga_winsys_context *swc,
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vswc->seen_surfaces += vsurf->size;
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/* divide by 5 not well tuned for performance */
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if (vswc->seen_surfaces >= vswc->vws->ioctl.max_surface_memory / 5)
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if (vswc->seen_surfaces >= vswc->vws->ioctl.max_surface_memory / VMW_MAX_SURF_MEM_FACTOR)
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vswc->preemptive_flush = TRUE;
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}
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@@ -74,6 +74,7 @@ struct vmw_winsys_screen
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struct vmw_cap_3d *cap_3d;
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uint64_t max_mob_memory;
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uint64_t max_surface_memory;
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uint64_t max_texture_size;
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boolean have_drm_2_6;
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} ioctl;
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@@ -51,6 +51,8 @@
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#include <errno.h>
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#include <unistd.h>
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#define VMW_MAX_DEFAULT_TEXTURE_SIZE (128 * 1024 * 1024)
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struct vmw_region
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{
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uint32_t handle;
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@@ -904,6 +906,18 @@ vmw_ioctl_init(struct vmw_winsys_screen *vws)
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} else {
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vws->ioctl.max_mob_memory = gp_arg.value;
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}
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memset(&gp_arg, 0, sizeof(gp_arg));
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gp_arg.param = DRM_VMW_PARAM_MAX_MOB_SIZE;
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ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM,
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&gp_arg, sizeof(gp_arg));
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if (ret || gp_arg.value == 0) {
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vws->ioctl.max_texture_size = VMW_MAX_DEFAULT_TEXTURE_SIZE;
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} else {
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vws->ioctl.max_texture_size = gp_arg.value;
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}
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/* Never early flush surfaces, mobs do accounting. */
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vws->ioctl.max_surface_memory = -1;
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} else {
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@@ -920,6 +934,9 @@ vmw_ioctl_init(struct vmw_winsys_screen *vws)
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} else {
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vws->ioctl.max_surface_memory = gp_arg.value;
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}
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vws->ioctl.max_texture_size = VMW_MAX_DEFAULT_TEXTURE_SIZE;
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size = SVGA_FIFO_3D_CAPS_SIZE * sizeof(uint32_t);
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}
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@@ -164,6 +164,10 @@ vmw_svga_winsys_surface_create(struct svga_winsys_screen *sws,
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* when to flush on non-GB hosts.
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*/
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buffer_size = svga3dsurface_get_serialized_size(format, size, numMipLevels, (numFaces == 6));
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if (buffer_size > vws->ioctl.max_texture_size) {
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goto no_sid;
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}
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if (sws->have_gb_objects) {
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SVGAGuestPtr ptr = {0,0};
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@@ -249,6 +253,25 @@ no_surface:
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return NULL;
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}
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static boolean
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vmw_svga_winsys_surface_can_create(struct svga_winsys_screen *sws,
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SVGA3dSurfaceFormat format,
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SVGA3dSize size,
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uint32 numFaces,
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uint32 numMipLevels)
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{
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struct vmw_winsys_screen *vws = vmw_winsys_screen(sws);
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uint32_t buffer_size;
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buffer_size = svga3dsurface_get_serialized_size(format, size,
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numMipLevels,
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(numFaces == 6));
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if (buffer_size > vws->ioctl.max_texture_size) {
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return FALSE;
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}
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return TRUE;
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}
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static boolean
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vmw_svga_winsys_surface_is_flushed(struct svga_winsys_screen *sws,
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@@ -371,6 +394,7 @@ vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws)
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vws->base.surface_create = vmw_svga_winsys_surface_create;
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vws->base.surface_is_flushed = vmw_svga_winsys_surface_is_flushed;
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vws->base.surface_reference = vmw_svga_winsys_surface_ref;
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vws->base.surface_can_create = vmw_svga_winsys_surface_can_create;
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vws->base.buffer_create = vmw_svga_winsys_buffer_create;
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vws->base.buffer_map = vmw_svga_winsys_buffer_map;
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vws->base.buffer_unmap = vmw_svga_winsys_buffer_unmap;
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