r600/compute: Use the correct FREE macro when deleting compute state
Reviewed-by: Tom Stellard <thomas.stellard@amd.com> CC: "10.0" <mesa-stable@lists.freedesktop.org>
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@@ -246,7 +246,7 @@ void evergreen_delete_compute_state(struct pipe_context *ctx, void* state)
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}
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#endif
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free(shader);
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FREE(shader);
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}
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static void evergreen_bind_compute_state(struct pipe_context *ctx_, void *state)
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