intel: Restructure TexSubImage as just the 2D implementation and blit func.
Fixes a segfault in piglit copyteximage where I accidentally removed the dst_bo setup in the previous cleanup. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40474 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Tested-by: Sean McNamara <gm.potato.ul@gmail.com> Tested-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
@@ -40,112 +40,121 @@
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#define FILE_DEBUG_FLAG DEBUG_TEXTURE
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static void
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intelTexSubimage(struct gl_context * ctx,
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GLint dims,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint width, GLint height, GLint depth,
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GLsizei imageSize,
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GLenum format, GLenum type, const void *pixels,
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const struct gl_pixelstore_attrib *packing,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage)
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static bool
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intel_blit_texsubimage(struct gl_context * ctx,
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GLenum target, GLint level,
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GLint xoffset, GLint yoffset,
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GLint width, GLint height,
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GLenum format, GLenum type, const void *pixels,
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const struct gl_pixelstore_attrib *packing,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage)
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{
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struct intel_context *intel = intel_context(ctx);
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struct intel_texture_image *intelImage = intel_texture_image(texImage);
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GLuint dstRowStride = 0;
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drm_intel_bo *temp_bo = NULL, *dst_bo = NULL;
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unsigned int blit_x = 0, blit_y = 0;
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unsigned long pitch;
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uint32_t tiling_mode = I915_TILING_NONE;
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/* Try to do a blit upload of the subimage if the texture is
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* currently busy.
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*/
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if (intelImage->mt &&
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intelImage->mt->region->tiling != I915_TILING_Y &&
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intel->gen < 6 && target == GL_TEXTURE_2D &&
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drm_intel_bo_busy(dst_bo)) {
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unsigned long pitch;
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uint32_t tiling_mode = I915_TILING_NONE;
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if (!intelImage->mt)
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return false;
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DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
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__FUNCTION__,
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_mesa_lookup_enum_by_nr(target),
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level, xoffset, yoffset, width, height);
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/* The blitter can't handle Y tiling */
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if (intelImage->mt->region->tiling == I915_TILING_Y)
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return false;
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pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth,
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format, type, pixels, packing,
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"glTexSubImage");
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if (!pixels)
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return;
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if (target != GL_TEXTURE_2D)
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return false;
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temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
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"subimage blit bo",
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width, height,
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intelImage->mt->cpp,
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&tiling_mode,
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&pitch,
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0);
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if (temp_bo == NULL) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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return;
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}
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/* On gen6, it's probably not worth swapping to the blit ring to do
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* this because of all the overhead involved.
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*/
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if (intel->gen >= 6)
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return false;
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if (drm_intel_gem_bo_map_gtt(temp_bo)) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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return;
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}
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dst_bo = intel_region_buffer(intel, intelImage->mt->region,
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INTEL_WRITE_PART);
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texImage->Data = temp_bo->virtual;
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texImage->ImageOffsets[0] = 0;
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dstRowStride = pitch;
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if (!drm_intel_bo_busy(dst_bo))
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return false;
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intel_miptree_get_image_offset(intelImage->mt, level,
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intelImage->base.Face, 0,
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&blit_x, &blit_y);
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blit_x += xoffset;
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blit_y += yoffset;
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xoffset = 0;
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yoffset = 0;
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DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
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__FUNCTION__,
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_mesa_lookup_enum_by_nr(target),
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level, xoffset, yoffset, width, height);
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if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat,
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texImage->TexFormat,
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texImage->Data,
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xoffset, yoffset, zoffset,
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dstRowStride,
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texImage->ImageOffsets,
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width, height, depth,
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format, type, pixels, packing)) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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}
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pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1,
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format, type, pixels, packing,
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"glTexSubImage");
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if (!pixels)
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return false;
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GLboolean ret;
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unsigned int dst_pitch = intelImage->mt->region->pitch *
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intelImage->mt->cpp;
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drm_intel_gem_bo_unmap_gtt(temp_bo);
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texImage->Data = NULL;
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ret = intelEmitCopyBlit(intel,
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intelImage->mt->cpp,
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dstRowStride / intelImage->mt->cpp,
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temp_bo, 0, GL_FALSE,
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dst_pitch / intelImage->mt->cpp, dst_bo, 0,
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intelImage->mt->region->tiling,
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0, 0, blit_x, blit_y, width, height,
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GL_COPY);
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assert(ret);
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drm_intel_bo_unreference(temp_bo);
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_mesa_unmap_teximage_pbo(ctx, packing);
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return;
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temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
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"subimage blit bo",
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width, height,
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intelImage->mt->cpp,
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&tiling_mode,
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&pitch,
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0);
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if (temp_bo == NULL) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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return false;
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}
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_mesa_store_texsubimage3d(ctx, target, level,
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xoffset, yoffset, zoffset,
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width, height, depth,
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format, type, pixels,
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packing, texObj, texImage);
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if (drm_intel_gem_bo_map_gtt(temp_bo)) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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return false;
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}
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texImage->Data = temp_bo->virtual;
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texImage->ImageOffsets[0] = 0;
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dstRowStride = pitch;
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intel_miptree_get_image_offset(intelImage->mt, level,
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intelImage->base.Face, 0,
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&blit_x, &blit_y);
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blit_x += xoffset;
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blit_y += yoffset;
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xoffset = 0;
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yoffset = 0;
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if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat,
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texImage->TexFormat,
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texImage->Data,
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xoffset, yoffset, 0,
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dstRowStride,
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texImage->ImageOffsets,
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width, height, 1,
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format, type, pixels, packing)) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
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}
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GLboolean ret;
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unsigned int dst_pitch = intelImage->mt->region->pitch *
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intelImage->mt->cpp;
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drm_intel_gem_bo_unmap_gtt(temp_bo);
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texImage->Data = NULL;
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ret = intelEmitCopyBlit(intel,
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intelImage->mt->cpp,
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dstRowStride / intelImage->mt->cpp,
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temp_bo, 0, GL_FALSE,
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dst_pitch / intelImage->mt->cpp, dst_bo, 0,
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intelImage->mt->region->tiling,
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0, 0, blit_x, blit_y, width, height,
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GL_COPY);
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assert(ret);
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drm_intel_bo_unreference(temp_bo);
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_mesa_unmap_teximage_pbo(ctx, packing);
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return true;
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}
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static void
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@@ -160,14 +169,19 @@ intelTexSubImage2D(struct gl_context * ctx,
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struct gl_texture_object *texObj,
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struct gl_texture_image *texImage)
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{
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intelTexSubimage(ctx, 2,
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target, level,
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xoffset, yoffset, 0,
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width, height, 1, 0,
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format, type, pixels, packing, texObj, texImage);
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if (!intel_blit_texsubimage(ctx, target, level,
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xoffset, yoffset,
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width, height,
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format, type, pixels, packing,
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texObj, texImage)) {
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_mesa_store_texsubimage2d(ctx, target, level,
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xoffset, yoffset,
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width, height,
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format, type, pixels,
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packing, texObj, texImage);
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}
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}
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void
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intelInitTextureSubImageFuncs(struct dd_function_table *functions)
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{
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